Page auto-generated by erro on 30 April 2013 at 05:56:37 in CEST (GMT +0200)

/tg/ Station 13 statistics

Also view the Death image page, the Player migration page, the ingame poll results page, the privacy poll results page and the admin activity page.

Statistics calculated from the data gathered from game rounds in the last 30 days, so starting on 31 - 03 - 2013.
changeling (link)
(157 rounds; 157 properly completed rounds; 0 rounds ended in an error)
Successful round completion (100%)

(PROPER: 157 / 157)(ERROR: 0 / 157)(UNKNOWN: 0 / 157)

Antagonist type success breakdown
wizard (2 attempts)
(SUCCESS: 1 / 2)(RATING: 50%)(FAIL: 1 / 2)
traitor (38 attempts)
(SUCCESS: 10 / 38)(RATING: 26%)(FAIL: 28 / 38)
changeling (654 attempts)
(SUCCESS: 82 / 654)(RATING: 12%)(FAIL: 572 / 654)

Objectives by antagonist type success breakdown
wizard
/datum/objective/assassinate (3 attempts)
(SUCCESS: 3 / 3)(RATING: 100%)(FAIL: 0 / 3)
/datum/objective/escape (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/steal (2 attempts)
(SUCCESS: 1 / 2)(RATING: 50%)(FAIL: 1 / 2)
traitor
/datum/objective (53 attempts)
(SUCCESS: 29 / 53)(RATING: 54%)(FAIL: 24 / 53)
/datum/objective/steal (12 attempts)
(SUCCESS: 2 / 12)(RATING: 16%)(FAIL: 10 / 12)
/datum/objective/download (8 attempts)
(SUCCESS: 1 / 8)(RATING: 12%)(FAIL: 7 / 8)
/datum/objective/capture (5 attempts)
(SUCCESS: 0 / 5)(RATING: 0%)(FAIL: 5 / 5)
/datum/objective/assassinate (4 attempts)
(SUCCESS: 2 / 4)(RATING: 50%)(FAIL: 2 / 4)
/datum/objective/survive (10 attempts)
(SUCCESS: 4 / 10)(RATING: 40%)(FAIL: 6 / 10)
/datum/objective/nuclear (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/silence (4 attempts)
(SUCCESS: 0 / 4)(RATING: 0%)(FAIL: 4 / 4)
/datum/objective/protect (9 attempts)
(SUCCESS: 7 / 9)(RATING: 77%)(FAIL: 2 / 9)
/datum/objective/escape (5 attempts)
(SUCCESS: 3 / 5)(RATING: 60%)(FAIL: 2 / 5)
/datum/objective/hijack (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/debrain (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
changeling
/datum/objective/absorb (652 attempts)
(SUCCESS: 331 / 652)(RATING: 50%)(FAIL: 321 / 652)
/datum/objective/assassinate (652 attempts)
(SUCCESS: 329 / 652)(RATING: 50%)(FAIL: 323 / 652)
/datum/objective/steal (652 attempts)
(SUCCESS: 156 / 652)(RATING: 23%)(FAIL: 496 / 652)
/datum/objective/escape (522 attempts)
(SUCCESS: 205 / 522)(RATING: 39%)(FAIL: 317 / 522)
/datum/objective/survive (130 attempts)
(SUCCESS: 78 / 130)(RATING: 60%)(FAIL: 52 / 130)
/datum/objective (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/protect (4 attempts)
(SUCCESS: 3 / 4)(RATING: 75%)(FAIL: 1 / 4)



traitor (link)
(537 rounds; 527 properly completed rounds; 10 rounds ended in an error)
Successful round completion (98%)

(PROPER: 527 / 537)(ERROR: 10 / 537)(UNKNOWN: 0 / 537)

Round end error breakdown
admin reboot 10

Antagonist type success breakdown
wizard (5 attempts)
(SUCCESS: 0 / 5)(RATING: 0%)(FAIL: 5 / 5)
traitor (1942 attempts)
(SUCCESS: 550 / 1942)(RATING: 28%)(FAIL: 1392 / 1942)
changeling (7 attempts)
(SUCCESS: 2 / 7)(RATING: 28%)(FAIL: 5 / 7)

Objectives by antagonist type success breakdown
wizard
/datum/objective/assassinate (2 attempts)
(SUCCESS: 2 / 2)(RATING: 100%)(FAIL: 0 / 2)
/datum/objective/escape (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective (7 attempts)
(SUCCESS: 1 / 7)(RATING: 14%)(FAIL: 6 / 7)
traitor
/datum/objective/steal (1012 attempts)
(SUCCESS: 325 / 1012)(RATING: 32%)(FAIL: 687 / 1012)
/datum/objective/escape (1493 attempts)
(SUCCESS: 660 / 1493)(RATING: 44%)(FAIL: 833 / 1493)
/datum/objective/assassinate (906 attempts)
(SUCCESS: 551 / 906)(RATING: 60%)(FAIL: 355 / 906)
/datum/objective/hijack (299 attempts)
(SUCCESS: 12 / 299)(RATING: 4%)(FAIL: 287 / 299)
/datum/objective/survive (112 attempts)
(SUCCESS: 73 / 112)(RATING: 65%)(FAIL: 39 / 112)
/datum/objective (105 attempts)
(SUCCESS: 45 / 105)(RATING: 42%)(FAIL: 60 / 105)
/datum/objective/capture (11 attempts)
(SUCCESS: 0 / 11)(RATING: 0%)(FAIL: 11 / 11)
/datum/objective/protect (25 attempts)
(SUCCESS: 21 / 25)(RATING: 84%)(FAIL: 4 / 25)
/datum/objective/download (18 attempts)
(SUCCESS: 3 / 18)(RATING: 16%)(FAIL: 15 / 18)
/datum/objective/block (11 attempts)
(SUCCESS: 3 / 11)(RATING: 27%)(FAIL: 8 / 11)
/datum/objective/debrain (13 attempts)
(SUCCESS: 0 / 13)(RATING: 0%)(FAIL: 13 / 13)
/datum/objective/nuclear (4 attempts)
(SUCCESS: 0 / 4)(RATING: 0%)(FAIL: 4 / 4)
/datum/objective/absorb (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
changeling
/datum/objective/steal (4 attempts)
(SUCCESS: 0 / 4)(RATING: 0%)(FAIL: 4 / 4)
/datum/objective/escape (5 attempts)
(SUCCESS: 3 / 5)(RATING: 60%)(FAIL: 2 / 5)
/datum/objective/absorb (4 attempts)
(SUCCESS: 2 / 4)(RATING: 50%)(FAIL: 2 / 4)
/datum/objective/assassinate (3 attempts)
(SUCCESS: 2 / 3)(RATING: 66%)(FAIL: 1 / 3)
/datum/objective (3 attempts)
(SUCCESS: 2 / 3)(RATING: 66%)(FAIL: 1 / 3)
/datum/objective/survive (2 attempts)
(SUCCESS: 2 / 2)(RATING: 100%)(FAIL: 0 / 2)



cult (link)
(116 rounds; 114 properly completed rounds; 2 rounds ended in an error)
Successful round completion (98%)

(PROPER: 114 / 116)(ERROR: 2 / 116)(UNKNOWN: 0 / 116)

Global success rate (28%)

(WIN: 33 / 116)(HALFWIN: 0 / 116)(LOSS: 81 / 116)(OTHER: 2 / 116)

Round end result breakdown
win - cult win 33
loss - staff stopped the cult 81

Round end error breakdown
admin reboot 2

Antagonist type success breakdown
wizard (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
traitor (31 attempts)
(SUCCESS: 14 / 31)(RATING: 45%)(FAIL: 17 / 31)
changeling (14 attempts)
(SUCCESS: 0 / 14)(RATING: 0%)(FAIL: 14 / 14)

Objectives by antagonist type success breakdown
wizard
/datum/objective/steal (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/escape (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/assassinate (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/survive (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
traitor
/datum/objective/steal (18 attempts)
(SUCCESS: 2 / 18)(RATING: 11%)(FAIL: 16 / 18)
/datum/objective/assassinate (4 attempts)
(SUCCESS: 1 / 4)(RATING: 25%)(FAIL: 3 / 4)
/datum/objective/protect (8 attempts)
(SUCCESS: 8 / 8)(RATING: 100%)(FAIL: 0 / 8)
/datum/objective (19 attempts)
(SUCCESS: 14 / 19)(RATING: 73%)(FAIL: 5 / 19)
/datum/objective/escape (7 attempts)
(SUCCESS: 2 / 7)(RATING: 28%)(FAIL: 5 / 7)
/datum/objective/capture (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/download (4 attempts)
(SUCCESS: 2 / 4)(RATING: 50%)(FAIL: 2 / 4)
/datum/objective/survive (4 attempts)
(SUCCESS: 3 / 4)(RATING: 75%)(FAIL: 1 / 4)
/datum/objective/debrain (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/hijack (4 attempts)
(SUCCESS: 0 / 4)(RATING: 0%)(FAIL: 4 / 4)
cult
cult_narsie (59 attempts)
(SUCCESS: 21 / 59)(RATING: 35%)(FAIL: 38 / 59)
cult_survive (55 attempts)
(SUCCESS: 20 / 55)(RATING: 36%)(FAIL: 35 / 55)
cult_sacrifice (62 attempts)
(SUCCESS: 15 / 62)(RATING: 24%)(FAIL: 47 / 62)
changeling
/datum/objective/absorb (9 attempts)
(SUCCESS: 3 / 9)(RATING: 33%)(FAIL: 6 / 9)
/datum/objective/assassinate (9 attempts)
(SUCCESS: 4 / 9)(RATING: 44%)(FAIL: 5 / 9)
/datum/objective/steal (9 attempts)
(SUCCESS: 0 / 9)(RATING: 0%)(FAIL: 9 / 9)
/datum/objective/escape (4 attempts)
(SUCCESS: 0 / 4)(RATING: 0%)(FAIL: 4 / 4)
/datum/objective/hijack (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/survive (3 attempts)
(SUCCESS: 1 / 3)(RATING: 33%)(FAIL: 2 / 3)

Round duration histogram (Number of rounds. Duration in minutes)
 
0
 
0
 
0
 
4
 
8
 
17
 
17
 
22
 
14
 
14
 
2
 
7
 
7
 
0
 
2
 
0
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110110 - 120120 - 130130 - 140140 - 150150 - 160

Success rates by round duration (in minutes)
 
 
 
 
 
 

 

 

 

 

 
 

 

 
 

 
 
Success:0%0%0%0%0%23%47%9%71%21%100%14%28%0%50%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110110 - 120120 - 130130 - 140140 - 150150 - 160
Absolute:0 / 00 / 00 / 00 / 40 / 84 / 178 / 172 / 2210 / 143 / 142 / 21 / 72 / 70 / 01 / 20 / 0

Success rates by round population
 
 
 

 

 

 

 

 
 
 
 
Success:0%100%44%43%20%26%6%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 01 / 18 / 1810 / 236 / 297 / 261 / 160 / 10 / 00 / 0



revolution (link)
(73 rounds; 73 properly completed rounds; 0 rounds ended in an error)
Successful round completion (100%)

(PROPER: 73 / 73)(ERROR: 0 / 73)(UNKNOWN: 0 / 73)

Global success rate (53%)

(WIN: 39 / 73)(HALFWIN: 0 / 73)(LOSS: 34 / 73)(OTHER: 0 / 73)

Round end result breakdown
win - heads killed 39
loss - rev heads killed 34

Antagonist type success breakdown
wizard (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
traitor (6 attempts)
(SUCCESS: 0 / 6)(RATING: 0%)(FAIL: 6 / 6)
changeling (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)

Objectives by antagonist type success breakdown
wizard
/datum/objective/hijack (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/assassinate (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/steal (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/survive (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
traitor
/datum/objective (5 attempts)
(SUCCESS: 1 / 5)(RATING: 20%)(FAIL: 4 / 5)
/datum/objective/steal (3 attempts)
(SUCCESS: 1 / 3)(RATING: 33%)(FAIL: 2 / 3)
/datum/objective/debrain (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/download (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/protect (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/survive (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/assassinate (3 attempts)
(SUCCESS: 3 / 3)(RATING: 100%)(FAIL: 0 / 3)
/datum/objective/escape (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
/datum/objective/absorb (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/hijack (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/nuclear (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
changeling
/datum/objective/absorb (3 attempts)
(SUCCESS: 2 / 3)(RATING: 66%)(FAIL: 1 / 3)
/datum/objective/assassinate (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
/datum/objective/steal (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
/datum/objective/escape (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/survive (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)

Round duration histogram (Number of rounds. Duration in minutes)
 
1
 
0
 
9
 
12
 
10
 
14
 
10
 
5
 
5
 
1
 
4
 
2
 
0
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110110 - 120120 - 130

Success rates by round duration (in minutes)
 
 
 

 

 

 

 

 

 

 
 

 
 
 
Success:100%0%88%75%30%50%50%60%40%0%25%0%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110110 - 120120 - 130
Absolute:1 / 10 / 08 / 99 / 123 / 107 / 145 / 103 / 52 / 50 / 11 / 40 / 20 / 0

Success rates by round population
 
 
 

 

 

 

 

 
 
 
 
Success:0%0%60%68%42%54%40%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 00 / 13 / 513 / 199 / 2112 / 222 / 50 / 00 / 00 / 0



nuclear emergency (link)
(78 rounds; 78 properly completed rounds; 0 rounds ended in an error)
Successful round completion (100%)

(PROPER: 78 / 78)(ERROR: 0 / 78)(UNKNOWN: 0 / 78)

Global success rate (29%)

(WIN: 23 / 78)(HALFWIN: 0 / 78)(LOSS: 55 / 78)(OTHER: 0 / 78)

Round end result breakdown
win - syndicate nuke 23
loss - evacuation - disk secured - syndi team dead 40
loss - evacuation - disk not secured 15

Antagonist type success breakdown
wizard (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
traitor (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)

Objectives by antagonist type success breakdown
wizard
/datum/objective (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
traitor
/datum/objective/assassinate (3 attempts)
(SUCCESS: 2 / 3)(RATING: 66%)(FAIL: 1 / 3)
/datum/objective/escape (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
/datum/objective/download (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/steal (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/capture (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/survive (2 attempts)
(SUCCESS: 2 / 2)(RATING: 100%)(FAIL: 0 / 2)

Round duration histogram (Number of rounds. Duration in minutes)
 
0
 
3
 
31
 
27
 
13
 
3
 
1
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 70

Success rates by round duration (in minutes)
 
 
 

 

 

 
 
 
Success:0%100%35%18%30%0%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 70
Absolute:0 / 03 / 311 / 315 / 274 / 130 / 30 / 1

Success rates by round population
 
 
 

 

 
 
 
 
 
 
 
Success:0%100%60%16%0%0%0%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 014 / 146 / 103 / 180 / 140 / 160 / 60 / 00 / 00 / 0



wizard (link)
(122 rounds; 122 properly completed rounds; 0 rounds ended in an error)
Successful round completion (100%)

(PROPER: 122 / 122)(ERROR: 0 / 122)(UNKNOWN: 0 / 122)

Global success rate (0%)

(WIN: 0 / 122)(HALFWIN: 0 / 122)(LOSS: 76 / 122)(OTHER: 46 / 122)

Round end result breakdown
loss - wizard killed 76

Antagonist type success breakdown
wizard (128 attempts)
(SUCCESS: 29 / 128)(RATING: 22%)(FAIL: 99 / 128)
traitor (471 attempts)
(SUCCESS: 352 / 471)(RATING: 74%)(FAIL: 119 / 471)
changeling (5 attempts)
(SUCCESS: 0 / 5)(RATING: 0%)(FAIL: 5 / 5)

Objectives by antagonist type success breakdown
wizard
/datum/objective/assassinate (82 attempts)
(SUCCESS: 45 / 82)(RATING: 54%)(FAIL: 37 / 82)
/datum/objective/steal (72 attempts)
(SUCCESS: 27 / 72)(RATING: 37%)(FAIL: 45 / 72)
/datum/objective/survive (39 attempts)
(SUCCESS: 16 / 39)(RATING: 41%)(FAIL: 23 / 39)
/datum/objective/hijack (20 attempts)
(SUCCESS: 2 / 20)(RATING: 10%)(FAIL: 18 / 20)
/datum/objective/escape (68 attempts)
(SUCCESS: 17 / 68)(RATING: 25%)(FAIL: 51 / 68)
/datum/objective (6 attempts)
(SUCCESS: 5 / 6)(RATING: 83%)(FAIL: 1 / 6)
/datum/objective/debrain (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/protect (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
traitor
/datum/objective/survive (415 attempts)
(SUCCESS: 328 / 415)(RATING: 79%)(FAIL: 87 / 415)
/datum/objective/protect (42 attempts)
(SUCCESS: 20 / 42)(RATING: 47%)(FAIL: 22 / 42)
/datum/objective/steal (5 attempts)
(SUCCESS: 2 / 5)(RATING: 40%)(FAIL: 3 / 5)
/datum/objective/escape (12 attempts)
(SUCCESS: 5 / 12)(RATING: 41%)(FAIL: 7 / 12)
/datum/objective/assassinate (11 attempts)
(SUCCESS: 6 / 11)(RATING: 54%)(FAIL: 5 / 11)
/datum/objective/hijack (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
changeling
/datum/objective/absorb (4 attempts)
(SUCCESS: 0 / 4)(RATING: 0%)(FAIL: 4 / 4)
/datum/objective/assassinate (4 attempts)
(SUCCESS: 1 / 4)(RATING: 25%)(FAIL: 3 / 4)
/datum/objective/steal (4 attempts)
(SUCCESS: 0 / 4)(RATING: 0%)(FAIL: 4 / 4)
/datum/objective/escape (4 attempts)
(SUCCESS: 0 / 4)(RATING: 0%)(FAIL: 4 / 4)
/datum/objective (5 attempts)
(SUCCESS: 3 / 5)(RATING: 60%)(FAIL: 2 / 5)

Round duration histogram (Number of rounds. Duration in minutes)
 
14
 
21
 
12
 
13
 
7
 
3
 
3
 
3
 
0
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 90

Success rates by round duration (in minutes)
 
 
 
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%0%0%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 90
Absolute:0 / 140 / 210 / 120 / 130 / 70 / 30 / 30 / 30 / 0

Success rates by round population
 
 
 
 
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%0%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 00 / 00 / 70 / 180 / 280 / 180 / 50 / 00 / 00 / 0



traitor+changeling (link)
(172 rounds; 172 properly completed rounds; 0 rounds ended in an error)
Successful round completion (100%)

(PROPER: 172 / 172)(ERROR: 0 / 172)(UNKNOWN: 0 / 172)

Antagonist type success breakdown
wizard (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
traitor (1055 attempts)
(SUCCESS: 277 / 1055)(RATING: 26%)(FAIL: 778 / 1055)
changeling (180 attempts)
(SUCCESS: 18 / 180)(RATING: 10%)(FAIL: 162 / 180)

Objectives by antagonist type success breakdown
wizard
/datum/objective (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
traitor
/datum/objective/assassinate (559 attempts)
(SUCCESS: 317 / 559)(RATING: 56%)(FAIL: 242 / 559)
/datum/objective/escape (914 attempts)
(SUCCESS: 394 / 914)(RATING: 43%)(FAIL: 520 / 914)
/datum/objective/steal (569 attempts)
(SUCCESS: 211 / 569)(RATING: 37%)(FAIL: 358 / 569)
/datum/objective/hijack (113 attempts)
(SUCCESS: 0 / 113)(RATING: 0%)(FAIL: 113 / 113)
/datum/objective/absorb (43 attempts)
(SUCCESS: 24 / 43)(RATING: 55%)(FAIL: 19 / 43)
/datum/objective (33 attempts)
(SUCCESS: 18 / 33)(RATING: 54%)(FAIL: 15 / 33)
/datum/objective/protect (17 attempts)
(SUCCESS: 13 / 17)(RATING: 76%)(FAIL: 4 / 17)
/datum/objective/survive (27 attempts)
(SUCCESS: 14 / 27)(RATING: 51%)(FAIL: 13 / 27)
/datum/objective/download (6 attempts)
(SUCCESS: 1 / 6)(RATING: 16%)(FAIL: 5 / 6)
/datum/objective/debrain (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
/datum/objective/capture (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
/datum/objective/nuclear (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
changeling
/datum/objective/absorb (179 attempts)
(SUCCESS: 85 / 179)(RATING: 47%)(FAIL: 94 / 179)
/datum/objective/assassinate (194 attempts)
(SUCCESS: 104 / 194)(RATING: 53%)(FAIL: 90 / 194)
/datum/objective/steal (205 attempts)
(SUCCESS: 50 / 205)(RATING: 24%)(FAIL: 155 / 205)
/datum/objective/survive (34 attempts)
(SUCCESS: 20 / 34)(RATING: 58%)(FAIL: 14 / 34)
/datum/objective/escape (153 attempts)
(SUCCESS: 59 / 153)(RATING: 38%)(FAIL: 94 / 153)
/datum/objective/hijack (6 attempts)
(SUCCESS: 0 / 6)(RATING: 0%)(FAIL: 6 / 6)
/datum/objective (5 attempts)
(SUCCESS: 3 / 5)(RATING: 60%)(FAIL: 2 / 5)
/datum/objective/protect (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/debrain (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)



extended (link)
(85 rounds; 85 properly completed rounds; 0 rounds ended in an error)
Successful round completion (100%)

(PROPER: 85 / 85)(ERROR: 0 / 85)(UNKNOWN: 0 / 85)

Antagonist type success breakdown
wizard (13 attempts)
(SUCCESS: 2 / 13)(RATING: 15%)(FAIL: 11 / 13)
traitor (167 attempts)
(SUCCESS: 37 / 167)(RATING: 22%)(FAIL: 130 / 167)
changeling (24 attempts)
(SUCCESS: 3 / 24)(RATING: 12%)(FAIL: 21 / 24)

Objectives by antagonist type success breakdown
wizard
/datum/objective/steal (8 attempts)
(SUCCESS: 3 / 8)(RATING: 37%)(FAIL: 5 / 8)
/datum/objective/escape (5 attempts)
(SUCCESS: 2 / 5)(RATING: 40%)(FAIL: 3 / 5)
/datum/objective/assassinate (7 attempts)
(SUCCESS: 5 / 7)(RATING: 71%)(FAIL: 2 / 7)
/datum/objective (3 attempts)
(SUCCESS: 1 / 3)(RATING: 33%)(FAIL: 2 / 3)
/datum/objective/hijack (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/survive (4 attempts)
(SUCCESS: 1 / 4)(RATING: 25%)(FAIL: 3 / 4)
traitor
/datum/objective/capture (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
/datum/objective/protect (20 attempts)
(SUCCESS: 8 / 20)(RATING: 40%)(FAIL: 12 / 20)
/datum/objective/download (4 attempts)
(SUCCESS: 1 / 4)(RATING: 25%)(FAIL: 3 / 4)
/datum/objective/steal (31 attempts)
(SUCCESS: 10 / 31)(RATING: 32%)(FAIL: 21 / 31)
/datum/objective/survive (24 attempts)
(SUCCESS: 12 / 24)(RATING: 50%)(FAIL: 12 / 24)
/datum/objective (135 attempts)
(SUCCESS: 53 / 135)(RATING: 39%)(FAIL: 82 / 135)
/datum/objective/assassinate (44 attempts)
(SUCCESS: 29 / 44)(RATING: 65%)(FAIL: 15 / 44)
/datum/objective/escape (51 attempts)
(SUCCESS: 19 / 51)(RATING: 37%)(FAIL: 32 / 51)
/datum/objective/hijack (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
/datum/objective/silence (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/debrain (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/absorb (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
changeling
/datum/objective/absorb (23 attempts)
(SUCCESS: 14 / 23)(RATING: 60%)(FAIL: 9 / 23)
/datum/objective/assassinate (23 attempts)
(SUCCESS: 12 / 23)(RATING: 52%)(FAIL: 11 / 23)
/datum/objective/steal (25 attempts)
(SUCCESS: 7 / 25)(RATING: 28%)(FAIL: 18 / 25)
/datum/objective/escape (21 attempts)
(SUCCESS: 6 / 21)(RATING: 28%)(FAIL: 15 / 21)
/datum/objective (5 attempts)
(SUCCESS: 4 / 5)(RATING: 80%)(FAIL: 1 / 5)
/datum/objective/survive (2 attempts)
(SUCCESS: 1 / 2)(RATING: 50%)(FAIL: 1 / 2)



AI malfunction (link)
(41 rounds; 41 properly completed rounds; 0 rounds ended in an error)
Successful round completion (100%)

(PROPER: 41 / 41)(ERROR: 0 / 41)(UNKNOWN: 0 / 41)

Global success rate (43%)

(WIN: 18 / 41)(HALFWIN: 0 / 41)(LOSS: 23 / 41)(OTHER: 0 / 41)

Round end result breakdown
win - AI win - nuke 14
win - AI win - no explosion 4
loss - staff win 23

Antagonist type success breakdown
traitor (11 attempts)
(SUCCESS: 1 / 11)(RATING: 9%)(FAIL: 10 / 11)
changeling (8 attempts)
(SUCCESS: 0 / 8)(RATING: 0%)(FAIL: 8 / 8)

Objectives by antagonist type success breakdown
traitor
/datum/objective/steal (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/download (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/protect (2 attempts)
(SUCCESS: 1 / 2)(RATING: 50%)(FAIL: 1 / 2)
/datum/objective/capture (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/survive (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective (6 attempts)
(SUCCESS: 1 / 6)(RATING: 16%)(FAIL: 5 / 6)
/datum/objective/assassinate (3 attempts)
(SUCCESS: 2 / 3)(RATING: 66%)(FAIL: 1 / 3)
/datum/objective/escape (5 attempts)
(SUCCESS: 0 / 5)(RATING: 0%)(FAIL: 5 / 5)
changeling
/datum/objective/absorb (8 attempts)
(SUCCESS: 3 / 8)(RATING: 37%)(FAIL: 5 / 8)
/datum/objective/assassinate (8 attempts)
(SUCCESS: 4 / 8)(RATING: 50%)(FAIL: 4 / 8)
/datum/objective/steal (8 attempts)
(SUCCESS: 2 / 8)(RATING: 25%)(FAIL: 6 / 8)
/datum/objective/escape (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
/datum/objective/survive (5 attempts)
(SUCCESS: 3 / 5)(RATING: 60%)(FAIL: 2 / 5)

Round duration histogram (Number of rounds. Duration in minutes)
 
0
 
2
 
4
 
5
 
9
 
5
 
7
 
5
 
4
 
0
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100

Success rates by round duration (in minutes)
 
 
 

 

 

 

 

 

 

 
 
Success:0%0%25%20%22%80%42%80%75%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100
Absolute:0 / 00 / 21 / 41 / 52 / 94 / 53 / 74 / 53 / 40 / 0

Success rates by round population
 
 
 
 

 

 
 

 
 
 
 
Success:0%100%100%55%16%0%33%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 03 / 37 / 75 / 92 / 120 / 71 / 30 / 00 / 00 / 0



sandbox (link)
(11 rounds; 6 properly completed rounds; 5 rounds ended in an error)
Successful round completion (54%)

(PROPER: 6 / 11)(ERROR: 5 / 11)(UNKNOWN: 0 / 11)

Round end error breakdown
admin reboot 5

Antagonist type success breakdown
wizard (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
traitor (48 attempts)
(SUCCESS: 2 / 48)(RATING: 4%)(FAIL: 46 / 48)
changeling (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)

Objectives by antagonist type success breakdown
wizard
/datum/objective/hijack (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/assassinate (2 attempts)
(SUCCESS: 2 / 2)(RATING: 100%)(FAIL: 0 / 2)
/datum/objective/escape (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
traitor
/datum/objective/steal (38 attempts)
(SUCCESS: 0 / 38)(RATING: 0%)(FAIL: 38 / 38)
/datum/objective/hijack (34 attempts)
(SUCCESS: 0 / 34)(RATING: 0%)(FAIL: 34 / 34)
/datum/objective/survive (5 attempts)
(SUCCESS: 0 / 5)(RATING: 0%)(FAIL: 5 / 5)
/datum/objective/escape (9 attempts)
(SUCCESS: 2 / 9)(RATING: 22%)(FAIL: 7 / 9)
/datum/objective/assassinate (5 attempts)
(SUCCESS: 5 / 5)(RATING: 100%)(FAIL: 0 / 5)
changeling
/datum/objective (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)



blob (link)
(20 rounds; 19 properly completed rounds; 1 rounds ended in an error)
Successful round completion (95%)

(PROPER: 19 / 20)(ERROR: 1 / 20)(UNKNOWN: 0 / 20)

Global success rate (90%)

(WIN: 18 / 20)(HALFWIN: 1 / 20)(LOSS: 0 / 20)(OTHER: 1 / 20)

Round end result breakdown
win - blob eliminated 18
halfwin - nuke 1

Round end error breakdown
admin reboot 1

Antagonist type success breakdown
traitor (13 attempts)
(SUCCESS: 1 / 13)(RATING: 7%)(FAIL: 12 / 13)
changeling (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)

Objectives by antagonist type success breakdown
traitor
/datum/objective/steal (7 attempts)
(SUCCESS: 2 / 7)(RATING: 28%)(FAIL: 5 / 7)
/datum/objective/assassinate (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/hijack (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/escape (4 attempts)
(SUCCESS: 0 / 4)(RATING: 0%)(FAIL: 4 / 4)
/datum/objective (14 attempts)
(SUCCESS: 2 / 14)(RATING: 14%)(FAIL: 12 / 14)
changeling
/datum/objective/absorb (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
/datum/objective/assassinate (3 attempts)
(SUCCESS: 2 / 3)(RATING: 66%)(FAIL: 1 / 3)
/datum/objective/steal (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/escape (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/survive (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)

Round duration histogram (Number of rounds. Duration in minutes)
 
0
 
11
 
6
 
1
 
1
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 50

Success rates by round duration (in minutes)
 
 
 

 
 
 
Success:0%100%83%100%100%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 50
Absolute:0 / 011 / 115 / 61 / 11 / 1

Success rates by round population
 
 

 
 
 
 
 
 
 
 
 
Success:0%80%100%100%100%100%0%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 04 / 56 / 64 / 43 / 31 / 10 / 00 / 00 / 00 / 0



meteor (link)
(19 rounds; 18 properly completed rounds; 1 rounds ended in an error)
Successful round completion (94%)

(PROPER: 18 / 19)(ERROR: 1 / 19)(UNKNOWN: 0 / 19)

Round end result breakdown
end - evacuation 18

Round end error breakdown
admin reboot 1

Antagonist type success breakdown
wizard (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
traitor (11 attempts)
(SUCCESS: 2 / 11)(RATING: 18%)(FAIL: 9 / 11)
changeling (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)

Objectives by antagonist type success breakdown
wizard
/datum/objective/assassinate (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/steal (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/survive (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
traitor
/datum/objective/escape (8 attempts)
(SUCCESS: 1 / 8)(RATING: 12%)(FAIL: 7 / 8)
/datum/objective/steal (10 attempts)
(SUCCESS: 1 / 10)(RATING: 10%)(FAIL: 9 / 10)
/datum/objective/protect (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/assassinate (5 attempts)
(SUCCESS: 4 / 5)(RATING: 80%)(FAIL: 1 / 5)
/datum/objective/hijack (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
changeling
/datum/objective/absorb (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/assassinate (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/steal (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/escape (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)



In the last 30 days, the folowing jobs were popular: link
(based on player preferences at round start; sorted by number of high + medium preferences)
Scientist (Popularity score: 28%)
(HIGH: 1716 / 34675 = 4%)(MEDIUM: 8211 / 34675 = 23%)(LOW: 5184 / 34675 = 14%)(NEVER: 19362 / 34675 = 55%)(YOUNG: 0 / 34675 = 0%)(BANNED: 202 / 34675 = 0%)
Cyborg (Popularity score: 26%)
(HIGH: 1881 / 34063 = 5%)(MEDIUM: 7022 / 34063 = 20%)(LOW: 2791 / 34063 = 8%)(NEVER: 15668 / 34063 = 45%)(YOUNG: 6472 / 34063 = 19%)(BANNED: 229 / 34063 = 0%)
Station Engineer (Popularity score: 23%)
(HIGH: 1098 / 34675 = 3%)(MEDIUM: 6957 / 34675 = 20%)(LOW: 5432 / 34675 = 15%)(NEVER: 21080 / 34675 = 60%)(YOUNG: 0 / 34675 = 0%)(BANNED: 108 / 34675 = 0%)
Roboticist (Popularity score: 23%)
(HIGH: 1314 / 34063 = 3%)(MEDIUM: 6562 / 34063 = 19%)(LOW: 4504 / 34063 = 13%)(NEVER: 21433 / 34063 = 62%)(YOUNG: 0 / 34063 = 0%)(BANNED: 250 / 34063 = 0%)
Chemist (Popularity score: 20%)
(HIGH: 795 / 34675 = 2%)(MEDIUM: 6307 / 34675 = 18%)(LOW: 4631 / 34675 = 13%)(NEVER: 22838 / 34675 = 65%)(YOUNG: 0 / 34675 = 0%)(BANNED: 104 / 34675 = 0%)
AI (Popularity score: 20%)
(HIGH: 3077 / 34063 = 9%)(MEDIUM: 4010 / 34063 = 11%)(LOW: 1932 / 34063 = 5%)(NEVER: 17207 / 34063 = 50%)(YOUNG: 7621 / 34063 = 22%)(BANNED: 216 / 34063 = 0%)
Quartermaster (Popularity score: 19%)
(HIGH: 838 / 34063 = 2%)(MEDIUM: 5635 / 34063 = 16%)(LOW: 4519 / 34063 = 13%)(NEVER: 22973 / 34063 = 67%)(YOUNG: 0 / 34063 = 0%)(BANNED: 98 / 34063 = 0%)
Clown (Popularity score: 17%)
(HIGH: 1504 / 34063 = 4%)(MEDIUM: 4531 / 34063 = 13%)(LOW: 4767 / 34063 = 13%)(NEVER: 23261 / 34063 = 68%)(YOUNG: 0 / 34063 = 0%)(BANNED: 0 / 34063 = 0%)
Detective (Popularity score: 15%)
(HIGH: 897 / 34675 = 2%)(MEDIUM: 4639 / 34675 = 13%)(LOW: 3859 / 34675 = 11%)(NEVER: 21241 / 34675 = 61%)(YOUNG: 3812 / 34675 = 10%)(BANNED: 227 / 34675 = 0%)
Shaft Miner (Popularity score: 16%)
(HIGH: 936 / 34063 = 2%)(MEDIUM: 4559 / 34063 = 13%)(LOW: 5296 / 34063 = 15%)(NEVER: 23272 / 34063 = 68%)(YOUNG: 0 / 34063 = 0%)(BANNED: 0 / 34063 = 0%)
Medical Doctor (Popularity score: 14%)
(HIGH: 591 / 34675 = 1%)(MEDIUM: 4461 / 34675 = 12%)(LOW: 6056 / 34675 = 17%)(NEVER: 23546 / 34675 = 67%)(YOUNG: 0 / 34675 = 0%)(BANNED: 21 / 34675 = 0%)
Bartender (Popularity score: 14%)
(HIGH: 528 / 34675 = 1%)(MEDIUM: 4517 / 34675 = 13%)(LOW: 4951 / 34675 = 14%)(NEVER: 24679 / 34675 = 71%)(YOUNG: 0 / 34675 = 0%)(BANNED: 0 / 34675 = 0%)
Chef (Popularity score: 14%)
(HIGH: 405 / 34063 = 1%)(MEDIUM: 4549 / 34063 = 13%)(LOW: 4910 / 34063 = 14%)(NEVER: 24195 / 34063 = 71%)(YOUNG: 0 / 34063 = 0%)(BANNED: 4 / 34063 = 0%)
Cargo Technician (Popularity score: 14%)
(HIGH: 523 / 34063 = 1%)(MEDIUM: 4399 / 34063 = 12%)(LOW: 5839 / 34063 = 17%)(NEVER: 23204 / 34063 = 68%)(YOUNG: 0 / 34063 = 0%)(BANNED: 98 / 34063 = 0%)
Security Officer (Popularity score: 13%)
(HIGH: 671 / 34675 = 1%)(MEDIUM: 4160 / 34675 = 11%)(LOW: 4713 / 34675 = 13%)(NEVER: 21054 / 34675 = 60%)(YOUNG: 3812 / 34675 = 10%)(BANNED: 265 / 34675 = 0%)
Geneticist (Popularity score: 13%)
(HIGH: 560 / 34063 = 1%)(MEDIUM: 4014 / 34063 = 11%)(LOW: 4385 / 34063 = 12%)(NEVER: 24919 / 34063 = 73%)(YOUNG: 0 / 34063 = 0%)(BANNED: 185 / 34063 = 0%)
Janitor (Popularity score: 13%)
(HIGH: 397 / 34675 = 1%)(MEDIUM: 4146 / 34675 = 11%)(LOW: 5951 / 34675 = 17%)(NEVER: 24181 / 34675 = 69%)(YOUNG: 0 / 34675 = 0%)(BANNED: 0 / 34675 = 0%)
Mime (Popularity score: 12%)
(HIGH: 711 / 34063 = 2%)(MEDIUM: 3498 / 34063 = 10%)(LOW: 4841 / 34063 = 14%)(NEVER: 24913 / 34063 = 73%)(YOUNG: 0 / 34063 = 0%)(BANNED: 100 / 34063 = 0%)
Head of Personnel (Popularity score: 12%)
(HIGH: 672 / 34063 = 1%)(MEDIUM: 3467 / 34063 = 10%)(LOW: 4024 / 34063 = 11%)(NEVER: 20953 / 34063 = 61%)(YOUNG: 4585 / 34063 = 13%)(BANNED: 362 / 34063 = 1%)
Warden (Popularity score: 12%)
(HIGH: 472 / 34063 = 1%)(MEDIUM: 3647 / 34063 = 10%)(LOW: 3282 / 34063 = 9%)(NEVER: 22611 / 34063 = 66%)(YOUNG: 3786 / 34063 = 11%)(BANNED: 265 / 34063 = 0%)
Chaplain (Popularity score: 11%)
(HIGH: 364 / 34063 = 1%)(MEDIUM: 3672 / 34063 = 10%)(LOW: 5012 / 34063 = 14%)(NEVER: 25015 / 34063 = 73%)(YOUNG: 0 / 34063 = 0%)(BANNED: 0 / 34063 = 0%)
Atmospheric Technician (Popularity score: 11%)
(HIGH: 542 / 34063 = 1%)(MEDIUM: 3247 / 34063 = 9%)(LOW: 4367 / 34063 = 12%)(NEVER: 25725 / 34063 = 75%)(YOUNG: 0 / 34063 = 0%)(BANNED: 182 / 34063 = 0%)
Virologist (Popularity score: 11%)
(HIGH: 416 / 34063 = 1%)(MEDIUM: 3333 / 34063 = 9%)(LOW: 3359 / 34063 = 9%)(NEVER: 26863 / 34063 = 78%)(YOUNG: 0 / 34063 = 0%)(BANNED: 92 / 34063 = 0%)
Research Director (Popularity score: 9%)
(HIGH: 583 / 34063 = 1%)(MEDIUM: 2815 / 34063 = 8%)(LOW: 2312 / 34063 = 6%)(NEVER: 23859 / 34063 = 70%)(YOUNG: 3763 / 34063 = 11%)(BANNED: 731 / 34063 = 2%)
Botanist (Popularity score: 8%)
(HIGH: 270 / 34063 = 0%)(MEDIUM: 2768 / 34063 = 8%)(LOW: 4926 / 34063 = 14%)(NEVER: 26099 / 34063 = 76%)(YOUNG: 0 / 34063 = 0%)(BANNED: 0 / 34063 = 0%)
Captain (Popularity score: 8%)
(HIGH: 686 / 34675 = 1%)(MEDIUM: 2312 / 34675 = 6%)(LOW: 3016 / 34675 = 8%)(NEVER: 22763 / 34675 = 65%)(YOUNG: 5388 / 34675 = 15%)(BANNED: 510 / 34675 = 1%)
Chief Engineer (Popularity score: 8%)
(HIGH: 431 / 34063 = 1%)(MEDIUM: 2497 / 34063 = 7%)(LOW: 3185 / 34063 = 9%)(NEVER: 23474 / 34063 = 68%)(YOUNG: 3782 / 34063 = 11%)(BANNED: 694 / 34063 = 2%)
Chief Medical Officer (Popularity score: 7%)
(HIGH: 497 / 34063 = 1%)(MEDIUM: 2206 / 34063 = 6%)(LOW: 2718 / 34063 = 7%)(NEVER: 24308 / 34063 = 71%)(YOUNG: 3788 / 34063 = 11%)(BANNED: 546 / 34063 = 1%)
Head of Security (Popularity score: 6%)
(HIGH: 368 / 34063 = 1%)(MEDIUM: 1937 / 34063 = 5%)(LOW: 2250 / 34063 = 6%)(NEVER: 23576 / 34063 = 69%)(YOUNG: 5348 / 34063 = 15%)(BANNED: 584 / 34063 = 1%)
Librarian (Popularity score: 6%)
(HIGH: 202 / 34063 = 0%)(MEDIUM: 2102 / 34063 = 6%)(LOW: 3984 / 34063 = 11%)(NEVER: 27775 / 34063 = 81%)(YOUNG: 0 / 34063 = 0%)(BANNED: 0 / 34063 = 0%)
Lawyer (Popularity score: 4%)
(HIGH: 118 / 34063 = 0%)(MEDIUM: 1488 / 34063 = 4%)(LOW: 3697 / 34063 = 10%)(NEVER: 28760 / 34063 = 84%)(YOUNG: 0 / 34063 = 0%)(BANNED: 0 / 34063 = 0%)
Cargo Miner (Popularity score: 23%)
(HIGH: 39 / 612 = 6%)(MEDIUM: 107 / 612 = 17%)(LOW: 118 / 612 = 19%)(NEVER: 348 / 612 = 56%)(YOUNG: 0 / 612 = 0%)(BANNED: 0 / 612 = 0%)
Lieutenant (Popularity score: 22%)
(HIGH: 32 / 612 = 5%)(MEDIUM: 104 / 612 = 16%)(LOW: 98 / 612 = 16%)(NEVER: 348 / 612 = 56%)(YOUNG: 29 / 612 = 4%)(BANNED: 1 / 612 = 0%)
Assistant (Popularity score: 0%)
(HIGH: 0 / 34063 = 0%)(MEDIUM: 0 / 34063 = 0%)(LOW: 1771 / 34063 = 5%)(NEVER: 32262 / 34063 = 94%)(YOUNG: 0 / 34063 = 0%)(BANNED: 30 / 34063 = 0%)
Unemployed (Popularity score: 0%)
(HIGH: 0 / 612 = 0%)(MEDIUM: 0 / 612 = 0%)(LOW: 35 / 612 = 5%)(NEVER: 577 / 612 = 94%)(YOUNG: 0 / 612 = 0%)(BANNED: 0 / 612 = 0%)


In the last 30 days, antagonists with objectives had the following success rates: (
link)
changeling success rate (902 attempts)
SUCCESS = 105 (13%) FAIL = 797
traitor success rate (3796 attempts)
SUCCESS = 1246 (48%) FAIL = 2550
wizard success rate (158 attempts)
SUCCESS = 32 (25%) FAIL = 126


In the last 30 days, roboticists managed to create the following numbers of mechs.
(
link)
odysseus made:114
ripley made:695
firefighter made:46
gygax made:96
durand made:113
honker made:12


In the last 30 days (or since Feb 11 2012), the following statistics was gathered from artificial intelligence machines:
(
link)
Module popularity:

Legend: = Standard borgs; = Engineering borgs; = Service borgs; = Mining borgs; = Medical borgs; = Security borgs; = Janitor borgs;
(Hover your mouse over a segment of the bar for specifics)
DescriptionValueImgDetails
Cyborgs built:1346That's 0.940 per round. (1346 / 1431)
Max in a round was 12
Brains loaded into MMI-s:1704That's 1.190 per round. (1704 / 1431)
Max in a round was 15
Cyborgs activated:1262That's 0.881 per round. (1262 / 1431)
Max in a round was 9
Standard borgs:114That's 0.079 per round. (114 / 1431)
Max in a round was 2
Engineering borgs:873That's 0.610 per round. (873 / 1431)
Max in a round was 8
Service borgs:95That's 0.066 per round. (95 / 1431)
Max in a round was 2
Mining borgs:144That's 0.100 per round. (144 / 1431)
Max in a round was 2
Medical borgs:241That's 0.168 per round. (241 / 1431)
Max in a round was 2
Security borgs:795That's 0.555 per round. (795 / 1431)
Max in a round was 21
Janitor borgs:278That's 0.194 per round. (278 / 1431)
Max in a round was 3
AI-s created:150That's 0.104 per round. (150 / 1431)
Max in a round was 3


In the last 30 days, the security levels have been manually enacted the following number of times:
(
link)
Green (comms):68
Blue (comms):21
Red (auth device):50


In the last 30 days, the following number of people have escaped the tyranny that is SS13:
(
link)
Escaped on shuttle:16416
Escaped on pod 1 (arrivals left):903
Escaped on pod 2 (arrivals right):995
Escaped on pod 3 (security):776
Escaped on pod 5 (engineering):514
Most escapees on one pod:10
Stations blown up with nuke:43


In the last 30 days, the following means of communications were used:
(
link)
Radio frequency popularity: (n = 883911)

Legend: = Common; = Science; = Heads; = Medical; = Engineering; = Security; = Deathsquad; = Syndicate; = Cargo; = Other frequencies; = PDA; = Request console; = Newscaster stories; = Mining;
Department frequency popularity: (n = 297930)


Legend: = Science; = Heads; = Medical; = Engineering; = Security; = Mining; = Cargo;
(Hover your mouse over a segment of the bar for specifics)
Common490336
Science26753
Heads68347
Medical27803
Engineering42932
Security99307
Deathsquad153
Syndicate8336
Cargo32788
Other frequencies36756
PDA47306
Request console1754
Newscaster stories1340
Mining0


In the last 30 days, the station broke this much news:
(link)
News channels:535
News stories:1340
Newspapers printed:769


In the last 30 days, the admins have applied this many bans:
(link)
Job bans:254
Jobbans removed:0
Temp bans:280
Permabans:66
Bans edited:0
Bans removed:0
Temp ban total:11531hThat's 1 year, 3 months, 25 days, 11 hours, 9 minutes


In the last 30 days, the admins have clicked the following number of buttons:
(link)
IR : Immovable rod:13
ShF : Ferry move:48
OO : Only One:11
BA : Bluespace Anomaly:16
C : Carp:17
PB : Prison break:13
CK : Cookies spawned:419
R : Irradiate station:4
BL : Blob:13
MW : Meteor wave:39
BO : Blackout:7
CB : Comms Blackout:9
LO : Lightsout:29
BC : Toggle bomb cap:22
TriAI : TriAI:9
V : Virus:15
STA : Spacetime anomality:7
SL : Spider Infestation:15
AL : Aliens:52
I : Ion storm:5
SN : Space ninja:4
GA : Gravitational anomality:4
UP : Unpower everything:3
P : Power everything:3
K : Kudzu:12
TA : Everyone is a traitor:3
ALS : Silent alien event:29
WO : Whiteout:3
EgL : Egalitarian Station mode:3
FA : FA:3
LF : LF:1
ShM : Mining shuttle move:1


In the last 30 days, the admins have used the following number of verbs
(link)
M : Asay:35792
SA : Spawn atom:15742
PR : Pray:12315
AH : Adminhelp:8902
D : Dsay:8363
SPP : Show player panel:7254
CHA : Check antagonist:6612
JM : Jump to mob:6395
SMS : Subtle message:3668
TMidi : Hear/Silence Midis:3627
PGS : Play global sound:3599
STP : Show traitor panel:3304
TOOC : Toggle OOC:3203
PP : Player panel:2692
TGE : Show/Hide GhostEars:2400
TBeSpecial : TBeSpecial:2279
PPN : Player panel new:2266
TLobby : Hear/Silence LobbyMusic:1973
O : Set observe:1787
DEL : Delete:1740
TGS : Show/Hide GhostSight:1620
TAmbi : Hear/Silence Ambience:1451
P : Set play:1159
GP : Game panel:1138
APMM : Admin pm mob:1006
S : Secrets:999
JA : Jump to area:982
CCR : Create command report:943
GM : Get mob:470
APM : Admin pm:350
VTL : Show server log:303
JC : Jump to coordinate:296
DIRN : Direct narrate:295
JK : Jump to key:266
TBMS : Toggle build mode self:264
SM : Stealth mode:262
GLN : Global narrate:254
UBP : Unban panel:241
ADC : Assume direct control:233
GIB : Gib:221
DAS : Deadmin self:205
DB : Drop bomb:204
MEV : Mass edit variables:201
CVRA : Change view range:199
MUTE : Mute:152
CC : Check contents:130
A : Announce:129
GS : Give spell:129
SEQ : Select equipment:119
GK : Get key:119
R : Restart:109
SMOB : Send mob:101
EXPL : Explosion:79
PO : Possess object:77
JT : Jump to turf:75
PLS : Play local sound:72
TDV : Toggle deadchat visibility:59
DELAY : Delay:57
SSAL : Show server attack log:56
IONC : Custom ion law:47
OC : OOC color:45
CSHUT : Call shuttle:43
DEVR : Drop everything:35
RO : Release object:34
GOD : Godmode:32
RSPCH : Respawn character:31
WARN : Warn:28
MER : Make everyone random:22
MS : Make sound:21
CCSHUT : Cancel shuttle:21
mDV : enable debug verbs:20
SAR : Show Air Report:19
GIBS : Gibself:19
TP : Toggle prayer visibility:19
TAVVS : Toggle admin verb visibility - show:19
UJBP : Unjobban panel:18
ION : Ion storm:17
HMV : Hide most verbs:15
GD : Give Disease:15
LFS : List free slots:15
AHS : Toggle adminhelp sound:14
THR : Toggle hear radio:14
TR : Toggle respawn:13
MKMET : Make metroid:11
EMP : EMP explosion:11
SN : Start now:10
VJB : View jobbans:10
MKAL : Make alien:10
TAVVH : Toggle admin verb visibility - hide:10
DConf : Debug Controller - Configuration:9
RLDA : Reload admins:7
KA : Kill air:6
DTicker : Debug Controller - Ticker:5
IR : Immediate reboot:5
DG2 : Debug game:4
TDOOC : Toggle dead OOC:4
DEmergency : Debug Controller - Emergency:3
TAI : Toggle AI:2
TE : Toggle entering:2
DELA : Del-all:2
TAS : Toggle admin spawning:2
TJ : Toggle admin jumping:2
APC : Advanced proc call:1
DAir : Debug Controller - Air:1
REJU : Rejuvanate:1
TRE : Toggle random events:1
mOBJ : Count all objects:1
DJobs : Debug Controller - Jobs:1
MPWN : Make powernets:1


In the last 30 days, the following cuff statistics were gathered:
(link)
People handcuffed with handcuffs: 8600
People handcuffed with cablecuffs: 1596
People legcuffed with a beartrap: 294

Legend: = handcuffs; = cablecuffs; = beartraps;


In the last 30 days, the most likely jobs to get jobbanned from were:
(link)
JobBansRelative jobban 'popularity'
Chief Engineer:29
Bans: 29; Unbans: 0
Captain:29
Bans: 29; Unbans: 0
Research Director:29
Bans: 29; Unbans: 0
Head of Security:24
Bans: 24; Unbans: 0
Chief Medical Officer:23
Bans: 23; Unbans: 0
Head of Personnel:20
Bans: 20; Unbans: 0
Roboticist:12
Bans: 12; Unbans: 0
Atmospheric Technician:9
Bans: 9; Unbans: 0
Scientist:9
Bans: 9; Unbans: 0
AI:9
Bans: 9; Unbans: 0
Geneticist:8
Bans: 8; Unbans: 0
Cyborg:8
Bans: 8; Unbans: 0
Station Engineer:8
Bans: 8; Unbans: 0
Detective:7
Bans: 7; Unbans: 0
pAI:6
Bans: 6; Unbans: 0
Warden:5
Bans: 5; Unbans: 0
Security Officer:5
Bans: 5; Unbans: 0
Mime:4
Bans: 4; Unbans: 0
revolutionary:2
Bans: 2; Unbans: 0
cultist:2
Bans: 2; Unbans: 0
Chemist:2
Bans: 2; Unbans: 0
Lieutenant:1
Bans: 1; Unbans: 0
Clown:1
Bans: 1; Unbans: 0
Assistant:1
Bans: 1; Unbans: 0
Virologist:1
Bans: 1; Unbans: 0


In the last 30 days the station's chemistry has produced: (
link)
ChemicalAmt
mutagen121128
anti_toxin114219
tricordrazine96344
inaprovaline81825
bicaridine77854
clonexadone55198
lube52744
pacid49647
dermaline48447
mindbreaker45835
synaptizine45570
kelotane44130
chloralhydrate43363
hyronalin40556
thermite38550
cleaner35720
cryoxadone32520
ammonia29289
dexalin28254
ryetalyn27498
space_drugs27099
dexalinp26442
gargleblaster22810
arithrazine21400
doctorsdelight16965
hyperzine15966
blackrussian12195
leporazine11108
irishcream10095
manlydorf9975
ethylredoxrazine9240
alkysine8600
lipozine7995
martini7593
impedrezene7210
hot_ramen7095
whiskeycola6969
syndicatebomb6406
whiterussian5975
screwdrivercocktail5907
b525394
margarita5376
stoxin5055
singulo4860
lexorin4716
sodiumchloride4610
imidazoline4262
cubalibre4236
demonsblood4200
gintonic4182
cryptobiolin4089
foaming_agent3906
bahama_mama3900
diethylamine3796
spaceacillin3720
tequillasunrise3666
alliescocktail3492
longislandicedtea3356
fluorosurfactant3350
irishcarbomb3316
antifreeze3260
changelingsting3230
manhattan3204
beepskysmash2804
nuka_cola2406
irishcoffee2162
bloodymary2080
vodkamartini1998
bravebull1950
silencer1701
grog1688
neurotoxin1576
plantbgone1565
whiskeysoda1536
acidspit1458
vodkatonic1230
iced_beer1146
devilskiss1146
ginfizz1068
soysauce950
sterilizine873
moonshine850
bananahonk825
glycerol801
atomicbomb790
driestmartini772
mead760
toxinsspecial740
nitroglycerin696
capsaicin630
icetea536
hooch525
amasec450
andalusia441
hippiesdelight440
bilk378
mutationtoxin377
frostoil360
barefoot345
vodka310
icecoffee284
beer280
water250
wine250
red_mead246
goldschlager200
cafe_latte200
threemileisland190
amutationtoxin152
soy_latte136
erikasurprise100
slimejelly90
virusfood90
aloe40
kahlua35
sbiten30
hot_coco25
manhattan_proj20
patron20
zombiepowder6
blood0


In the last 30 days (or since Feb 15), the antagonists have managed to complete this many objectives:
(
link)
/datum/objective/absorb
changeling (886 attempts)
SUCCESS = 440 / 886(49%)FAIL = 446 / 886
traitor (46 attempts)
SUCCESS = 24 / 46(52%)FAIL = 22 / 46
/datum/objective/assassinate
changeling (900 attempts)
SUCCESS = 458 / 900(50%)FAIL = 442 / 900
traitor (1548 attempts)
SUCCESS = 922 / 1548(59%)FAIL = 626 / 1548
wizard (99 attempts)
SUCCESS = 58 / 99(58%)FAIL = 41 / 99
/datum/objective/steal
changeling (913 attempts)
SUCCESS = 215 / 913(23%)FAIL = 698 / 913
traitor (1709 attempts)
SUCCESS = 556 / 1709(32%)FAIL = 1153 / 1709
wizard (86 attempts)
SUCCESS = 31 / 86(36%)FAIL = 55 / 86
/datum/objective/escape
changeling (717 attempts)
SUCCESS = 273 / 717(38%)FAIL = 444 / 717
traitor (2512 attempts)
SUCCESS = 1087 / 2512(43%)FAIL = 1425 / 2512
wizard (79 attempts)
SUCCESS = 21 / 79(26%)FAIL = 58 / 79
/datum/objective/hijack
traitor (461 attempts)
SUCCESS = 12 / 461(2%)FAIL = 449 / 461
wizard (24 attempts)
SUCCESS = 2 / 24(8%)FAIL = 22 / 24
changeling (8 attempts)
SUCCESS = 0 / 8(0%)FAIL = 8 / 8
/datum/objective/survive
traitor (601 attempts)
SUCCESS = 437 / 601(72%)FAIL = 164 / 601
wizard (46 attempts)
SUCCESS = 18 / 46(39%)FAIL = 28 / 46
changeling (178 attempts)
SUCCESS = 106 / 178(59%)FAIL = 72 / 178
/datum/objective
traitor (373 attempts)
SUCCESS = 163 / 373(43%)FAIL = 210 / 373
wizard (19 attempts)
SUCCESS = 7 / 19(36%)FAIL = 12 / 19
changeling (23 attempts)
SUCCESS = 12 / 23(52%)FAIL = 11 / 23
/datum/objective/capture
traitor (27 attempts)
SUCCESS = 0 / 27(0%)FAIL = 27 / 27
/datum/objective/protect
traitor (125 attempts)
SUCCESS = 78 / 125(62%)FAIL = 47 / 125
changeling (5 attempts)
SUCCESS = 4 / 5(80%)FAIL = 1 / 5
wizard (1 attempts)
SUCCESS = 1 / 1(100%)FAIL = 0 / 1
/datum/objective/download
traitor (45 attempts)
SUCCESS = 8 / 45(17%)FAIL = 37 / 45
/datum/objective/block
traitor (11 attempts)
SUCCESS = 3 / 11(27%)FAIL = 8 / 11
/datum/objective/debrain
traitor (24 attempts)
SUCCESS = 0 / 24(0%)FAIL = 24 / 24
changeling (1 attempts)
SUCCESS = 1 / 1(100%)FAIL = 0 / 1
wizard (1 attempts)
SUCCESS = 1 / 1(100%)FAIL = 0 / 1
/datum/objective/silence
traitor (6 attempts)
SUCCESS = 0 / 6(0%)FAIL = 6 / 6
/datum/objective/nuclear
traitor (7 attempts)
SUCCESS = 1 / 7(14%)FAIL = 6 / 7


In the last 30 days the following religions have been spread on the station:
(link)
Religion nameNumRelative religion popularity
Christianity150 
Mr Bones#39 Wild Ride17 
The Order Of Raptor Jesus15 
Destiny13 
Islam13 
Chaos9 
Profitism9 
Brocraftism9 
Xeno8 
Manliness7 
Clownism7 
Piss-ism7 
Adeptus Mechanicus7 
Atheism6 
Dorfism6 
Pastafarianism6 
show all


DeityNumRelative deity popularity
Space Jesus148 
Raptor Jesus21 
Mr Bones16 
Lady Luck13 
BleakD9 
Profit9 
Nar-Sie9 
Space Allah9 
Lusty8 
Jesus8 
Honkmother8 
Woody7 
Cthulu7 
Phil Kelly6 
Omnissiah6 
Lord Singuloth6 
show all


Book style nameNumRelative book style popularity
Tome173
Bible132
Necronomicon110
Scrapbook103
Scientology82
The King in Yellow76
Ithaqua73
Koran53
White Bible52
Holy Light51
the bible melts43
Creeper39
Athiest33


In the last 30 days, the syndicate collaborators have bought this many items: (sorted by telecrystals spent) (
link)
Electromagnetic Sequencer (Emag) (3TC) (Total):
100%
730 It is used in 84% rounds with uplinks. (730 / 860)
Item popularity: 12% (730 / 5679)
Weighted popularity: 17% (2190TC / 12476TC)
Traitor:312 It is used in 58% traitor rounds. (312 / 537)
Item popularity: 10% (312 / 2888)
Weighted popularity: 15% (936TC / 6040TC)
Traitorchan:213 It is used in 123% traitorchan rounds. (213 / 172)
Item popularity: 12% (213 / 1731)
Weighted popularity: 17% (639TC / 3713TC)
Nuclear Emergency:164 It is used in 210% nuke rounds. (164 / 78)
Item popularity: 22% (164 / 721)
Weighted popularity: 26% (492TC / 1843TC)
Revolution:0
Bundle (10TC) (Total):
81%
179 It is used in 20% rounds with uplinks. (179 / 860)
Item popularity: 3% (179 / 5679)
Weighted popularity: 14% (1790TC / 12476TC)
Traitor:90 It is used in 16% traitor rounds. (90 / 537)
Item popularity: 3% (90 / 2888)
Weighted popularity: 14% (900TC / 6040TC)
Traitorchan:73 It is used in 42% traitorchan rounds. (73 / 172)
Item popularity: 4% (73 / 1731)
Weighted popularity: 19% (730TC / 3713TC)
Nuclear Emergency:6 It is used in 7% nuke rounds. (6 / 78)
Item popularity: 0% (6 / 721)
Weighted popularity: 3% (60TC / 1843TC)
Revolution:0
Energy Sword (4TC) (Total):
49%
271 It is used in 31% rounds with uplinks. (271 / 860)
Item popularity: 4% (271 / 5679)
Weighted popularity: 8% (1084TC / 12476TC)
Traitor:138 It is used in 25% traitor rounds. (138 / 537)
Item popularity: 4% (138 / 2888)
Weighted popularity: 9% (552TC / 6040TC)
Traitorchan:81 It is used in 47% traitorchan rounds. (81 / 172)
Item popularity: 4% (81 / 1731)
Weighted popularity: 8% (324TC / 3713TC)
Nuclear Emergency:32 It is used in 41% nuke rounds. (32 / 78)
Item popularity: 4% (32 / 721)
Weighted popularity: 6% (128TC / 1843TC)
Revolution:0
ParaPen (3TC) (Total):
46%
339 It is used in 39% rounds with uplinks. (339 / 860)
Item popularity: 5% (339 / 5679)
Weighted popularity: 8% (1017TC / 12476TC)
Traitor:180 It is used in 33% traitor rounds. (180 / 537)
Item popularity: 6% (180 / 2888)
Weighted popularity: 8% (540TC / 6040TC)
Traitorchan:126 It is used in 73% traitorchan rounds. (126 / 172)
Item popularity: 7% (126 / 1731)
Weighted popularity: 10% (378TC / 3713TC)
Nuclear Emergency:6 It is used in 7% nuke rounds. (6 / 78)
Item popularity: 0% (6 / 721)
Weighted popularity: 0% (18TC / 1843TC)
Revolution:0
Plastic Explosive (C4) (2TC) (Total):
33%
367 It is used in 42% rounds with uplinks. (367 / 860)
Item popularity: 6% (367 / 5679)
Weighted popularity: 5% (734TC / 12476TC)
Traitor:187 It is used in 34% traitor rounds. (187 / 537)
Item popularity: 6% (187 / 2888)
Weighted popularity: 6% (374TC / 6040TC)
Traitorchan:113 It is used in 65% traitorchan rounds. (113 / 172)
Item popularity: 6% (113 / 1731)
Weighted popularity: 6% (226TC / 3713TC)
Nuclear Emergency:38 It is used in 48% nuke rounds. (38 / 78)
Item popularity: 5% (38 / 721)
Weighted popularity: 4% (76TC / 1843TC)
Revolution:0
That Fucking Balloon (10TC) (Total):
31%
68 It is used in 7% rounds with uplinks. (68 / 860)
Item popularity: 1% (68 / 5679)
Weighted popularity: 5% (680TC / 12476TC)
Traitor:36 It is used in 6% traitor rounds. (36 / 537)
Item popularity: 1% (36 / 2888)
Weighted popularity: 5% (360TC / 6040TC)
Traitorchan:17 It is used in 9% traitorchan rounds. (17 / 172)
Item popularity: 0% (17 / 1731)
Weighted popularity: 4% (170TC / 3713TC)
Nuclear Emergency:9 It is used in 11% nuke rounds. (9 / 78)
Item popularity: 1% (9 / 721)
Weighted popularity: 4% (90TC / 1843TC)
Revolution:0
Energy Crossbow (5TC) (Total):
20%
90 It is used in 10% rounds with uplinks. (90 / 860)
Item popularity: 1% (90 / 5679)
Weighted popularity: 3% (450TC / 12476TC)
Traitor:43 It is used in 8% traitor rounds. (43 / 537)
Item popularity: 1% (43 / 2888)
Weighted popularity: 3% (215TC / 6040TC)
Traitorchan:28 It is used in 16% traitorchan rounds. (28 / 172)
Item popularity: 1% (28 / 1731)
Weighted popularity: 3% (140TC / 3713TC)
Nuclear Emergency:12 It is used in 15% nuke rounds. (12 / 78)
Item popularity: 1% (12 / 721)
Weighted popularity: 3% (60TC / 1843TC)
Revolution:0
Revolver (6TC) (Total):
19%
72 It is used in 8% rounds with uplinks. (72 / 860)
Item popularity: 1% (72 / 5679)
Weighted popularity: 3% (432TC / 12476TC)
Traitor:47 It is used in 8% traitor rounds. (47 / 537)
Item popularity: 1% (47 / 2888)
Weighted popularity: 4% (282TC / 6040TC)
Traitorchan:20 It is used in 11% traitorchan rounds. (20 / 172)
Item popularity: 1% (20 / 1731)
Weighted popularity: 3% (120TC / 3713TC)
Nuclear Emergency:1 It is used in 1% nuke rounds. (1 / 78)
Item popularity: 0% (1 / 721)
Weighted popularity: 0% (6TC / 1843TC)
Revolution:0
Thermal Imaging Glasses (3TC) (Total):
19%
140 It is used in 16% rounds with uplinks. (140 / 860)
Item popularity: 2% (140 / 5679)
Weighted popularity: 3% (420TC / 12476TC)
Traitor:50 It is used in 9% traitor rounds. (50 / 537)
Item popularity: 1% (50 / 2888)
Weighted popularity: 2% (150TC / 6040TC)
Traitorchan:38 It is used in 22% traitorchan rounds. (38 / 172)
Item popularity: 2% (38 / 1731)
Weighted popularity: 3% (114TC / 3713TC)
Nuclear Emergency:33 It is used in 42% nuke rounds. (33 / 78)
Item popularity: 4% (33 / 721)
Weighted popularity: 5% (99TC / 1843TC)
Revolution:0
Hacked AI Module (7TC) (Total):
18%
57 It is used in 6% rounds with uplinks. (57 / 860)
Item popularity: 1% (57 / 5679)
Weighted popularity: 3% (399TC / 12476TC)
Traitor:43 It is used in 8% traitor rounds. (43 / 537)
Item popularity: 1% (43 / 2888)
Weighted popularity: 4% (301TC / 6040TC)
Traitorchan:8 It is used in 4% traitorchan rounds. (8 / 172)
Item popularity: 0% (8 / 1731)
Weighted popularity: 1% (56TC / 3713TC)
Nuclear Emergency:6 It is used in 7% nuke rounds. (6 / 78)
Item popularity: 0% (6 / 721)
Weighted popularity: 2% (42TC / 1843TC)
Revolution:0
Singularity Beacon (7TC) (Total):
16%
53 It is used in 6% rounds with uplinks. (53 / 860)
Item popularity: 0% (53 / 5679)
Weighted popularity: 2% (371TC / 12476TC)
Traitor:31 It is used in 5% traitor rounds. (31 / 537)
Item popularity: 1% (31 / 2888)
Weighted popularity: 3% (217TC / 6040TC)
Traitorchan:16 It is used in 9% traitorchan rounds. (16 / 172)
Item popularity: 0% (16 / 1731)
Weighted popularity: 3% (112TC / 3713TC)
Nuclear Emergency:2 It is used in 2% nuke rounds. (2 / 78)
Item popularity: 0% (2 / 721)
Weighted popularity: 0% (14TC / 1843TC)
Revolution:0
Syndicate Shoes (3TC) (Total):
16%
118 It is used in 13% rounds with uplinks. (118 / 860)
Item popularity: 2% (118 / 5679)
Weighted popularity: 2% (354TC / 12476TC)
Traitor:44 It is used in 8% traitor rounds. (44 / 537)
Item popularity: 1% (44 / 2888)
Weighted popularity: 2% (132TC / 6040TC)
Traitorchan:14 It is used in 8% traitorchan rounds. (14 / 172)
Item popularity: 0% (14 / 1731)
Weighted popularity: 1% (42TC / 3713TC)
Nuclear Emergency:51 It is used in 65% nuke rounds. (51 / 78)
Item popularity: 7% (51 / 721)
Weighted popularity: 8% (153TC / 1843TC)
Revolution:0
Charizard (4TC) (Total):
13%
73 It is used in 8% rounds with uplinks. (73 / 860)
Item popularity: 1% (73 / 5679)
Weighted popularity: 2% (292TC / 12476TC)
Traitor:36 It is used in 6% traitor rounds. (36 / 537)
Item popularity: 1% (36 / 2888)
Weighted popularity: 2% (144TC / 6040TC)
Traitorchan:14 It is used in 8% traitorchan rounds. (14 / 172)
Item popularity: 0% (14 / 1731)
Weighted popularity: 1% (56TC / 3713TC)
Nuclear Emergency:14 It is used in 17% nuke rounds. (14 / 78)
Item popularity: 1% (14 / 721)
Weighted popularity: 3% (56TC / 1843TC)
Revolution:0
Binary Headset (3TC) (Total):
12%
88 It is used in 10% rounds with uplinks. (88 / 860)
Item popularity: 1% (88 / 5679)
Weighted popularity: 2% (264TC / 12476TC)
Traitor:46 It is used in 8% traitor rounds. (46 / 537)
Item popularity: 1% (46 / 2888)
Weighted popularity: 2% (138TC / 6040TC)
Traitorchan:29 It is used in 16% traitorchan rounds. (29 / 172)
Item popularity: 1% (29 / 1731)
Weighted popularity: 2% (87TC / 3713TC)
Nuclear Emergency:12 It is used in 15% nuke rounds. (12 / 78)
Item popularity: 1% (12 / 721)
Weighted popularity: 1% (36TC / 1843TC)
Revolution:0
Teleporter Circuitboard (20TC) (Total):
11%
13 It is used in 1% rounds with uplinks. (13 / 860)
Item popularity: 0% (13 / 5679)
Weighted popularity: 2% (260TC / 12476TC)
Traitor:0
Traitorchan:0
Nuclear Emergency:13 It is used in 16% nuke rounds. (13 / 78)
Item popularity: 1% (13 / 721)
Weighted popularity: 14% (260TC / 1843TC)
Revolution:0
Power Sink (5TC) (Total):
11%
50 It is used in 5% rounds with uplinks. (50 / 860)
Item popularity: 0% (50 / 5679)
Weighted popularity: 2% (250TC / 12476TC)
Traitor:26 It is used in 4% traitor rounds. (26 / 537)
Item popularity: 0% (26 / 2888)
Weighted popularity: 2% (130TC / 6040TC)
Traitorchan:8 It is used in 4% traitorchan rounds. (8 / 172)
Item popularity: 0% (8 / 1731)
Weighted popularity: 1% (40TC / 3713TC)
Nuclear Emergency:14 It is used in 17% nuke rounds. (14 / 78)
Item popularity: 1% (14 / 721)
Weighted popularity: 3% (70TC / 1843TC)
Revolution:0
Agent Card (3TC) (Total):
11%
82 It is used in 9% rounds with uplinks. (82 / 860)
Item popularity: 1% (82 / 5679)
Weighted popularity: 1% (246TC / 12476TC)
Traitor:32 It is used in 5% traitor rounds. (32 / 537)
Item popularity: 1% (32 / 2888)
Weighted popularity: 1% (96TC / 6040TC)
Traitorchan:33 It is used in 19% traitorchan rounds. (33 / 172)
Item popularity: 1% (33 / 1731)
Weighted popularity: 2% (99TC / 3713TC)
Nuclear Emergency:0
Revolution:0
Uplink Implant (10TC) (Total):
9%
20 It is used in 2% rounds with uplinks. (20 / 860)
Item popularity: 0% (20 / 5679)
Weighted popularity: 1% (200TC / 12476TC)
Traitor:10 It is used in 1% traitor rounds. (10 / 537)
Item popularity: 0% (10 / 2888)
Weighted popularity: 1% (100TC / 6040TC)
Traitorchan:8 It is used in 4% traitorchan rounds. (8 / 172)
Item popularity: 0% (8 / 1731)
Weighted popularity: 2% (80TC / 3713TC)
Nuclear Emergency:2 It is used in 2% nuke rounds. (2 / 78)
Item popularity: 0% (2 / 721)
Weighted popularity: 1% (20TC / 1843TC)
Revolution:0
Voice Changer (4TC) (Total):
8%
49 It is used in 5% rounds with uplinks. (49 / 860)
Item popularity: 0% (49 / 5679)
Weighted popularity: 1% (196TC / 12476TC)
Traitor:22 It is used in 4% traitor rounds. (22 / 537)
Item popularity: 0% (22 / 2888)
Weighted popularity: 1% (88TC / 6040TC)
Traitorchan:12 It is used in 6% traitorchan rounds. (12 / 172)
Item popularity: 0% (12 / 1731)
Weighted popularity: 1% (48TC / 3713TC)
Nuclear Emergency:10 It is used in 12% nuke rounds. (10 / 78)
Item popularity: 1% (10 / 721)
Weighted popularity: 2% (40TC / 1843TC)
Revolution:0
Freedom Implant (3TC) (Total):
8%
59 It is used in 6% rounds with uplinks. (59 / 860)
Item popularity: 1% (59 / 5679)
Weighted popularity: 1% (177TC / 12476TC)
Traitor:21 It is used in 3% traitor rounds. (21 / 537)
Item popularity: 0% (21 / 2888)
Weighted popularity: 1% (63TC / 6040TC)
Traitorchan:20 It is used in 11% traitorchan rounds. (20 / 172)
Item popularity: 1% (20 / 1731)
Weighted popularity: 1% (60TC / 3713TC)
Nuclear Emergency:11 It is used in 14% nuke rounds. (11 / 78)
Item popularity: 1% (11 / 721)
Weighted popularity: 1% (33TC / 1843TC)
Revolution:0
Detomatix (3TC) (Total):
7%
53 It is used in 6% rounds with uplinks. (53 / 860)
Item popularity: 0% (53 / 5679)
Weighted popularity: 1% (159TC / 12476TC)
Traitor:27 It is used in 5% traitor rounds. (27 / 537)
Item popularity: 0% (27 / 2888)
Weighted popularity: 1% (81TC / 6040TC)
Traitorchan:17 It is used in 9% traitorchan rounds. (17 / 172)
Item popularity: 0% (17 / 1731)
Weighted popularity: 1% (51TC / 3713TC)
Nuclear Emergency:4 It is used in 5% nuke rounds. (4 / 78)
Item popularity: 0% (4 / 721)
Weighted popularity: 0% (12TC / 1843TC)
Revolution:0
Space Suit (3TC) (Total):
6%
50 It is used in 5% rounds with uplinks. (50 / 860)
Item popularity: 0% (50 / 5679)
Weighted popularity: 1% (150TC / 12476TC)
Traitor:28 It is used in 5% traitor rounds. (28 / 537)
Item popularity: 0% (28 / 2888)
Weighted popularity: 1% (84TC / 6040TC)
Traitorchan:19 It is used in 11% traitorchan rounds. (19 / 172)
Item popularity: 1% (19 / 1731)
Weighted popularity: 1% (57TC / 3713TC)
Nuclear Emergency:0
Revolution:0
Cham Jumpsuit (3TC) (Total):
6%
45 It is used in 5% rounds with uplinks. (45 / 860)
Item popularity: 0% (45 / 5679)
Weighted popularity: 1% (135TC / 12476TC)
Traitor:12 It is used in 2% traitor rounds. (12 / 537)
Item popularity: 0% (12 / 2888)
Weighted popularity: 0% (36TC / 6040TC)
Traitorchan:12 It is used in 6% traitorchan rounds. (12 / 172)
Item popularity: 0% (12 / 1731)
Weighted popularity: 0% (36TC / 3713TC)
Nuclear Emergency:15 It is used in 19% nuke rounds. (15 / 78)
Item popularity: 2% (15 / 721)
Weighted popularity: 2% (45TC / 1843TC)
Revolution:0
EMP Grenades (4TC) (Total):
3%
20 It is used in 2% rounds with uplinks. (20 / 860)
Item popularity: 0% (20 / 5679)
Weighted popularity: 0% (80TC / 12476TC)
Traitor:8 It is used in 1% traitor rounds. (8 / 537)
Item popularity: 0% (8 / 2888)
Weighted popularity: 0% (32TC / 6040TC)
Traitorchan:3 It is used in 1% traitorchan rounds. (3 / 172)
Item popularity: 0% (3 / 1731)
Weighted popularity: 0% (12TC / 3713TC)
Nuclear Emergency:7 It is used in 8% nuke rounds. (7 / 78)
Item popularity: 0% (7 / 721)
Weighted popularity: 1% (28TC / 1843TC)
Revolution:0
Syndicate Soap (1TC) (Total):
3%
70 It is used in 8% rounds with uplinks. (70 / 860)
Item popularity: 1% (70 / 5679)
Weighted popularity: 0% (70TC / 12476TC)
Traitor:46 It is used in 8% traitor rounds. (46 / 537)
Item popularity: 1% (46 / 2888)
Weighted popularity: 0% (46TC / 6040TC)
Traitorchan:16 It is used in 9% traitorchan rounds. (16 / 172)
Item popularity: 0% (16 / 1731)
Weighted popularity: 0% (16TC / 3713TC)
Nuclear Emergency:3 It is used in 3% nuke rounds. (3 / 78)
Item popularity: 0% (3 / 721)
Weighted popularity: 0% (3TC / 1843TC)
Revolution:0
Syndicate Toolbox (1TC) (Total):
2%
44 It is used in 5% rounds with uplinks. (44 / 860)
Item popularity: 0% (44 / 5679)
Weighted popularity: 0% (44TC / 12476TC)
Traitor:25 It is used in 4% traitor rounds. (25 / 537)
Item popularity: 0% (25 / 2888)
Weighted popularity: 0% (25TC / 6040TC)
Traitorchan:12 It is used in 6% traitorchan rounds. (12 / 172)
Item popularity: 0% (12 / 1731)
Weighted popularity: 0% (12TC / 3713TC)
Nuclear Emergency:2 It is used in 2% nuke rounds. (2 / 78)
Item popularity: 0% (2 / 721)
Weighted popularity: 0% (2TC / 1843TC)
Revolution:0
Revolver Ammo (2TC) (Total):
1%
16 It is used in 1% rounds with uplinks. (16 / 860)
Item popularity: 0% (16 / 5679)
Weighted popularity: 0% (32TC / 12476TC)
Traitor:9 It is used in 1% traitor rounds. (9 / 537)
Item popularity: 0% (9 / 2888)
Weighted popularity: 0% (18TC / 6040TC)
Traitorchan:4 It is used in 2% traitorchan rounds. (4 / 172)
Item popularity: 0% (4 / 1731)
Weighted popularity: 0% (8TC / 3713TC)
Nuclear Emergency:0
Revolution:0
/obj/item/clothing/shoes/syndigaloshes (0TC) (Total):
0%
78 It is used in 9% rounds with uplinks. (78 / 860)
Item popularity: 1% (78 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:35 It is used in 6% traitor rounds. (35 / 537)
Item popularity: 1% (35 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:16 It is used in 9% traitorchan rounds. (16 / 172)
Item popularity: 0% (16 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:26 It is used in 33% nuke rounds. (26 / 78)
Item popularity: 3% (26 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/device/chameleon (0TC) (Total):
0%
59 It is used in 6% rounds with uplinks. (59 / 860)
Item popularity: 1% (59 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:25 It is used in 4% traitor rounds. (25 / 537)
Item popularity: 0% (25 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:23 It is used in 13% traitorchan rounds. (23 / 172)
Item popularity: 1% (23 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:8 It is used in 10% nuke rounds. (8 / 78)
Item popularity: 1% (8 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/weapon/storage/toolbox/syndicate (0TC) (Total):
0%
51 It is used in 5% rounds with uplinks. (51 / 860)
Item popularity: 0% (51 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:37 It is used in 6% traitor rounds. (37 / 537)
Item popularity: 1% (37 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:10 It is used in 5% traitorchan rounds. (10 / 172)
Item popularity: 0% (10 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:1 It is used in 1% nuke rounds. (1 / 78)
Item popularity: 0% (1 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/device/encryptionkey/binary (0TC) (Total):
0%
52 It is used in 6% rounds with uplinks. (52 / 860)
Item popularity: 0% (52 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:28 It is used in 5% traitor rounds. (28 / 537)
Item popularity: 0% (28 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:15 It is used in 8% traitorchan rounds. (15 / 172)
Item popularity: 0% (15 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:7 It is used in 8% nuke rounds. (7 / 78)
Item popularity: 0% (7 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/weapon/aiModule/syndicate (0TC) (Total):
0%
36 It is used in 4% rounds with uplinks. (36 / 860)
Item popularity: 0% (36 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:17 It is used in 3% traitor rounds. (17 / 537)
Item popularity: 0% (17 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:12 It is used in 6% traitorchan rounds. (12 / 172)
Item popularity: 0% (12 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:7 It is used in 8% nuke rounds. (7 / 78)
Item popularity: 0% (7 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/weapon/storage/box/syndie_kit/space (0TC) (Total):
0%
41 It is used in 4% rounds with uplinks. (41 / 860)
Item popularity: 0% (41 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:28 It is used in 5% traitor rounds. (28 / 537)
Item popularity: 0% (28 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:11 It is used in 6% traitorchan rounds. (11 / 172)
Item popularity: 0% (11 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:2 It is used in 2% nuke rounds. (2 / 78)
Item popularity: 0% (2 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/ammo_magazine/a357 (0TC) (Total):
0%
17 It is used in 1% rounds with uplinks. (17 / 860)
Item popularity: 0% (17 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:6 It is used in 1% traitor rounds. (6 / 537)
Item popularity: 0% (6 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:7 It is used in 4% traitorchan rounds. (7 / 172)
Item popularity: 0% (7 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:1 It is used in 1% nuke rounds. (1 / 78)
Item popularity: 0% (1 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/weapon/storage/box/syndie_kit/imp_uplink (0TC) (Total):
0%
6 It is used in 0% rounds with uplinks. (6 / 860)
Item popularity: 0% (6 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:2 It is used in 0% traitor rounds. (2 / 537)
Item popularity: 0% (2 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:3 It is used in 1% traitorchan rounds. (3 / 172)
Item popularity: 0% (3 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:0
Revolution:0
/obj/item/weapon/circuitboard/teleporter (0TC) (Total):
0%
1 It is used in 0% rounds with uplinks. (1 / 860)
Item popularity: 0% (1 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:0
Traitorchan:0
Nuclear Emergency:1 It is used in 1% nuke rounds. (1 / 78)
Item popularity: 0% (1 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/clothing/under/chameleon (0TC) (Total):
0%
35 It is used in 4% rounds with uplinks. (35 / 860)
Item popularity: 0% (35 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:15 It is used in 2% traitor rounds. (15 / 537)
Item popularity: 0% (15 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:9 It is used in 5% traitorchan rounds. (9 / 172)
Item popularity: 0% (9 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:11 It is used in 14% nuke rounds. (11 / 78)
Item popularity: 1% (11 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/clothing/mask/gas/voice (0TC) (Total):
0%
49 It is used in 5% rounds with uplinks. (49 / 860)
Item popularity: 0% (49 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:23 It is used in 4% traitor rounds. (23 / 537)
Item popularity: 0% (23 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:12 It is used in 6% traitorchan rounds. (12 / 172)
Item popularity: 0% (12 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:13 It is used in 16% nuke rounds. (13 / 78)
Item popularity: 1% (13 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/weapon/storage/box/syndie_kit/imp_freedom (0TC) (Total):
0%
25 It is used in 2% rounds with uplinks. (25 / 860)
Item popularity: 0% (25 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:18 It is used in 3% traitor rounds. (18 / 537)
Item popularity: 0% (18 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:4 It is used in 2% traitorchan rounds. (4 / 172)
Item popularity: 0% (4 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:2 It is used in 2% nuke rounds. (2 / 78)
Item popularity: 0% (2 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/weapon/storage/box/emps (0TC) (Total):
0%
17 It is used in 1% rounds with uplinks. (17 / 860)
Item popularity: 0% (17 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:10 It is used in 1% traitor rounds. (10 / 537)
Item popularity: 0% (10 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:2 It is used in 1% traitorchan rounds. (2 / 172)
Item popularity: 0% (2 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:5 It is used in 6% nuke rounds. (5 / 78)
Item popularity: 0% (5 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/weapon/gun/energy/crossbow (0TC) (Total):
0%
96 It is used in 11% rounds with uplinks. (96 / 860)
Item popularity: 1% (96 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:54 It is used in 10% traitor rounds. (54 / 537)
Item popularity: 1% (54 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:27 It is used in 15% traitorchan rounds. (27 / 172)
Item popularity: 1% (27 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:8 It is used in 10% nuke rounds. (8 / 78)
Item popularity: 1% (8 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/weapon/plastique (0TC) (Total):
0%
272 It is used in 31% rounds with uplinks. (272 / 860)
Item popularity: 4% (272 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:150 It is used in 27% traitor rounds. (150 / 537)
Item popularity: 5% (150 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:92 It is used in 53% traitorchan rounds. (92 / 172)
Item popularity: 5% (92 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:18 It is used in 23% nuke rounds. (18 / 78)
Item popularity: 2% (18 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:2 It is used in 2% revolution rounds. (2 / 73)
Item popularity: 40% (2 / 5)
Weighted popularity: 0% (0TC / 0TC)
/obj/item/weapon/melee/energy/sword (0TC) (Total):
0%
215 It is used in 25% rounds with uplinks. (215 / 860)
Item popularity: 3% (215 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:105 It is used in 19% traitor rounds. (105 / 537)
Item popularity: 3% (105 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:79 It is used in 45% traitorchan rounds. (79 / 172)
Item popularity: 4% (79 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:22 It is used in 28% nuke rounds. (22 / 78)
Item popularity: 3% (22 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/weapon/pen/paralysis (0TC) (Total):
0%
284 It is used in 33% rounds with uplinks. (284 / 860)
Item popularity: 5% (284 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:157 It is used in 29% traitor rounds. (157 / 537)
Item popularity: 5% (157 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:104 It is used in 60% traitorchan rounds. (104 / 172)
Item popularity: 6% (104 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:13 It is used in 16% nuke rounds. (13 / 78)
Item popularity: 1% (13 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:2 It is used in 2% revolution rounds. (2 / 73)
Item popularity: 40% (2 / 5)
Weighted popularity: 0% (0TC / 0TC)
/obj/item/weapon/storage/box/syndicate (0TC) (Total):
0%
157 It is used in 18% rounds with uplinks. (157 / 860)
Item popularity: 2% (157 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:102 It is used in 18% traitor rounds. (102 / 537)
Item popularity: 3% (102 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:53 It is used in 30% traitorchan rounds. (53 / 172)
Item popularity: 3% (53 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:0
Revolution:0
Random item (0TC) (Total):
0%
112 It is used in 13% rounds with uplinks. (112 / 860)
Item popularity: 1% (112 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:52 It is used in 9% traitor rounds. (52 / 537)
Item popularity: 1% (52 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:44 It is used in 25% traitorchan rounds. (44 / 172)
Item popularity: 2% (44 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:5 It is used in 6% nuke rounds. (5 / 78)
Item popularity: 0% (5 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/weapon/card/emag (0TC) (Total):
0%
475 It is used in 55% rounds with uplinks. (475 / 860)
Item popularity: 8% (475 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:248 It is used in 46% traitor rounds. (248 / 537)
Item popularity: 8% (248 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:137 It is used in 79% traitorchan rounds. (137 / 172)
Item popularity: 7% (137 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:73 It is used in 93% nuke rounds. (73 / 78)
Item popularity: 10% (73 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:1 It is used in 1% revolution rounds. (1 / 73)
Item popularity: 20% (1 / 5)
Weighted popularity: 0% (0TC / 0TC)
/obj/item/device/sbeacondrop (0TC) (Total):
0%
46 It is used in 5% rounds with uplinks. (46 / 860)
Item popularity: 0% (46 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:28 It is used in 5% traitor rounds. (28 / 537)
Item popularity: 0% (28 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:16 It is used in 9% traitorchan rounds. (16 / 172)
Item popularity: 0% (16 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:1 It is used in 1% nuke rounds. (1 / 78)
Item popularity: 0% (1 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/weapon/cartridge/syndicate (0TC) (Total):
0%
65 It is used in 7% rounds with uplinks. (65 / 860)
Item popularity: 1% (65 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:41 It is used in 7% traitor rounds. (41 / 537)
Item popularity: 1% (41 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:24 It is used in 13% traitorchan rounds. (24 / 172)
Item popularity: 1% (24 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:0
Revolution:0
/obj/item/device/powersink (0TC) (Total):
0%
33 It is used in 3% rounds with uplinks. (33 / 860)
Item popularity: 0% (33 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:16 It is used in 2% traitor rounds. (16 / 537)
Item popularity: 0% (16 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:7 It is used in 4% traitorchan rounds. (7 / 172)
Item popularity: 0% (7 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:10 It is used in 12% nuke rounds. (10 / 78)
Item popularity: 1% (10 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/weapon/card/id/syndicate (0TC) (Total):
0%
64 It is used in 7% rounds with uplinks. (64 / 860)
Item popularity: 1% (64 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:34 It is used in 6% traitor rounds. (34 / 537)
Item popularity: 1% (34 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:25 It is used in 14% traitorchan rounds. (25 / 172)
Item popularity: 1% (25 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:3 It is used in 3% nuke rounds. (3 / 78)
Item popularity: 0% (3 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/clothing/glasses/thermal/syndi (0TC) (Total):
0%
110 It is used in 12% rounds with uplinks. (110 / 860)
Item popularity: 1% (110 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:67 It is used in 12% traitor rounds. (67 / 537)
Item popularity: 2% (67 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:25 It is used in 14% traitorchan rounds. (25 / 172)
Item popularity: 1% (25 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:15 It is used in 19% nuke rounds. (15 / 78)
Item popularity: 2% (15 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/weapon/gun/projectile (0TC) (Total):
0%
45 It is used in 5% rounds with uplinks. (45 / 860)
Item popularity: 0% (45 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:24 It is used in 4% traitor rounds. (24 / 537)
Item popularity: 0% (24 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:16 It is used in 9% traitorchan rounds. (16 / 172)
Item popularity: 0% (16 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:1 It is used in 1% nuke rounds. (1 / 78)
Item popularity: 0% (1 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0
/obj/item/toy/syndicateballoon (0TC) (Total):
0%
22 It is used in 2% rounds with uplinks. (22 / 860)
Item popularity: 0% (22 / 5679)
Weighted popularity: 0% (0TC / 12476TC)
Traitor:17 It is used in 3% traitor rounds. (17 / 537)
Item popularity: 0% (17 / 2888)
Weighted popularity: 0% (0TC / 6040TC)
Traitorchan:4 It is used in 2% traitorchan rounds. (4 / 172)
Item popularity: 0% (4 / 1731)
Weighted popularity: 0% (0TC / 3713TC)
Nuclear Emergency:1 It is used in 1% nuke rounds. (1 / 78)
Item popularity: 0% (1 / 721)
Weighted popularity: 0% (0TC / 1843TC)
Revolution:0


In the last 30 days, the following statistics about slimes were gathered
(link)
birth
slimebirth_blue2231
slimebirth_grey10051
slimebirth_silver546
slimebirth_pyrite92
slimebirth_purple3629
slimebirth_dark1550
purple745
slimebirth_green1693
slimebirth_metal3081
slimebirth_orange2024
slimebirth_yellow487
slimebirth_gold1517
blue805
slimebirth_cerulean206
slimebirth_adamantine500
slimebirth_black312
slimebirth_red372
slimebirth_bluespace98
slimebirth_pink522
slimebirth_light127
pink127
slimebirth_sepia97
slimebirth_oil89
harvested
grey5946
blue1101
pyrite53
silver285
dark609
purple1964
green698
metal1148
gold790
orange830
cerulean113
red120
yellow174
bluespace44
pink247
black229
adamantine407
light58
sepia52
oil42
used
Slime7129
Monkey3991
Steroid1012
Mutation529
Toxin529
Bork243
Metal151
Crit475
2226
Frost36
Oil99
Paint44
Spawn279
Lesser227
Jam9
Plasma165
fire50
Glow12
EMP27
Golem390
Bloodlust11
Capsaicin63
Potion96
Advanced152
Explosion16
Powercell12
Freeze22
Glycerol5
Camera3
Teleport26
Film2


In the last 30 days, wizards have attacked the station knowing the following spells. (number of times a spell has been learned)
Note that this only counts the amount of spells learned after the last use of 'unmemorize' (including it)
(link)
Spell  Popularity
Ethernal Jaunt1160 14%
Relative popularity: 100% (116/116)
Absolute popularity: 14% (116/789)
Magic Missile1140 14%
Relative popularity: 98% (114/116)
Absolute popularity: 14% (114/789)
Disintegrate650 14%
Relative popularity: 56% (65/116)
Absolute popularity: 8% (65/789)
CT580 14%
Relative popularity: 50% (58/116)
Absolute popularity: 7% (58/789)
Summon Guns540 14%
Relative popularity: 46% (54/116)
Absolute popularity: 6% (54/789)
Teleport460 14%
Relative popularity: 39% (46/116)
Absolute popularity: 5% (46/789)
Fireball450 14%
Relative popularity: 38% (45/116)
Absolute popularity: 5% (45/789)
Blink440 14%
Relative popularity: 37% (44/116)
Absolute popularity: 5% (44/789)
Scrying Orb280 14%
Relative popularity: 24% (28/116)
Absolute popularity: 3% (28/789)
Knock250 14%
Relative popularity: 21% (25/116)
Absolute popularity: 3% (25/789)
Unmemorize250 14%
Relative popularity: 21% (25/116)
Absolute popularity: 3% (25/789)
Mutate220 14%
Relative popularity: 18% (22/116)
Absolute popularity: 2% (22/789)
Disable Tech210 14%
Relative popularity: 18% (21/116)
Absolute popularity: 2% (21/789)
Armor Suit200 14%
Relative popularity: 17% (20/116)
Absolute popularity: 2% (20/789)
Staff190 14%
Relative popularity: 16% (19/116)
Absolute popularity: 2% (19/789)
Soul Stone180 14%
Relative popularity: 15% (18/116)
Absolute popularity: 2% (18/789)
Horseman170 14%
Relative popularity: 14% (17/116)
Absolute popularity: 2% (17/789)
Smoke130 14%
Relative popularity: 11% (13/116)
Absolute popularity: 1% (13/789)
Staff Animation130 14%
Relative popularity: 11% (13/116)
Absolute popularity: 1% (13/789)
Mind Transfer120 14%
Relative popularity: 10% (12/116)
Absolute popularity: 1% (12/789)
Blind70 14%
Relative popularity: 6% (7/116)
Absolute popularity: 0% (7/789)
Forcewall70 14%
Relative popularity: 6% (7/116)
Absolute popularity: 0% (7/789)


In the last 30 days, the changelings who attacked the station used the following powers:
(link)
Power  Popularity
Absorption stage 127630
Popularity: 100% (2763/13120)
Absorption stage 225010
Popularity: 90% (2501/13120)
Absorption stage 323460
Popularity: 84% (2346/13120)
Paralysis sting13700
Popularity: 49% (1370/13120)
Silence Sting13230
Popularity: 47% (1323/13120)
Regenerative Stasis (Fake death)6970
Popularity: 25% (697/13120)
Transform6340
Popularity: 22% (634/13120)
Ranged Sting2950
Popularity: 10% (295/13120)
Transformation Sting2200
Popularity: 7% (220/13120)
Death sting1700
Popularity: 6% (170/13120)
Lesser Form1560
Popularity: 5% (156/13120)
Hallucination Sting1390
Popularity: 5% (139/13120)
Hive Channel1040
Popularity: 3% (104/13120)
Rapid Regeneration970
Popularity: 3% (97/13120)
Lesser Transform890
Popularity: 3% (89/13120)
Hive Absorb580
Popularity: 2% (58/13120)
Mimic Voice550
Popularity: 1% (55/13120)
Blind Sting260
Popularity: 0% (26/13120)
Digital Camoflage250
Popularity: 0% (25/13120)
Epinephrine Sacs180
Popularity: 0% (18/13120)
Extract DNA Sting160
Popularity: 0% (16/13120)
Deaf Sting120
Popularity: 0% (12/13120)
Unfat Sting60
Popularity: 0% (6/13120)


In the last 30 days (720 hours), the server has been up for:
(link)
Uptime (hrs):1625That's 2 months, 7 days, 17 hours, 37 minutes
Uptime (%):225%100% means 100% uptime on one server, 200% means 100% uptime on two servers, etc.
Player hours:69075hThat's 7 years, 10 months, 23 days, 3 hours, 12 minutes
Rounds played:1431
Properly completed rounds:1412
Properly completed rounds percentage:98%


In the last 30 days the number of roudns with the survival rates were:
(link)
Survival percentage
#survivors / (#survivors + #ghosts)
Survival rate between 0% and 10%:7
Survival rate between 10% and 20%:21
Survival rate between 20% and 30%:36
Survival rate between 30% and 40%:51
Survival rate between 40% and 50%:77
Survival rate between 50% and 60%:167
Survival rate between 60% and 70%:288
Survival rate between 70% and 80%:350
Survival rate between 80% and 90%:138
Survival rate between 90% and 100%:27
Survivor(pop) matrix (Absolute round value)
#survivors / (#survivors + #ghosts) at population
90% - 100%7745310000
80% - 90%1021262130226200
70% - 80%13345469876526200
60% - 70%7303272595928100
50% - 60%622322737349000
40% - 50%3916152194000
30% - 40%36991473000
20% - 30%4489344000
10% - 20%2336340000
0% - 10%0213100000
0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Round population
Survivor(pop) matrix (Procentual representation - sum(percentages) at each population level == 100%)
( #survivors / (#survivors + #ghosts) ) / sum(roudns at pop) at population
90% - 100%12% 5% 2% 2% 1% 0% 0% 0% 0% 0% 
80% - 90%18% 15% 14% 8% 11% 10% 7% 40% 0% 0% 
70% - 80%23% 24% 29% 29% 33% 31% 32% 40% 0% 0% 
60% - 70%12% 21% 17% 30% 22% 28% 35% 20% 0% 0% 
50% - 60%10% 15% 17% 11% 14% 16% 11% 0% 0% 0% 
40% - 50%5% 6% 8% 6% 8% 4% 5% 0% 0% 0% 
30% - 40%5% 4% 4% 3% 5% 3% 3% 0% 0% 0% 
20% - 30%7% 2% 4% 3% 1% 1% 5% 0% 0% 0% 
10% - 20%3% 2% 1% 2% 1% 1% 0% 0% 0% 0% 
0% - 10%0% 1% 0% 1% 0% 0% 0% 0% 0% 0% 
0 - 9 10 - 19 20 - 29 30 - 39 40 - 49 50 - 59 60 - 69 70 - 79 80 - 89 90 - 99 
Round population
Escapee percentage:
#escapees / (#survivors + #ghosts)
Escaped survivors between 0% and 10%:49
Escaped survivors between 10% and 20%:60
Escaped survivors between 20% and 30%:93
Escaped survivors between 30% and 40%:169
Escaped survivors between 40% and 50%:241
Escaped survivors between 50% and 60%:307
Escaped survivors between 60% and 70%:183
Escaped survivors between 70% and 80%:45
Escaped survivors between 80% and 90%:11
Escaped survivors between 90% and 100%:4
Escapee percentage
#escapees / #survivors
Escaped survivor percentage between 0% and 10%:4
Escaped survivor percentage between 10% and 20%:14
Escaped survivor percentage between 20% and 30%:17
Escaped survivor percentage between 30% and 40%:30
Escaped survivor percentage between 40% and 50%:58
Escaped survivor percentage between 50% and 60%:121
Escaped survivor percentage between 60% and 70%:226
Escaped survivor percentage between 70% and 80%:312
Escaped survivor percentage between 80% and 90%:272
Escaped survivor percentage between 90% and 100%:108


In the last 30 days there have beem this many rounds which lasted for:
(link)
Duration from 0 to 10 minutes:26
Duration from 10 to 20 minutes:37
Duration from 20 to 30 minutes:118
Duration from 30 to 40 minutes:158
Duration from 40 to 50 minutes:177
Duration from 50 to 60 minutes:182
Duration from 60 to 70 minutes:151
Duration from 70 to 80 minutes:128
Duration from 80 to 90 minutes:112
Duration from 90 to 100 minutes:87
Duration from 100 to 110 minutes:69
Duration from 110 to 120 minutes:46
Duration from 120 to 130 minutes:37
Duration from 130 to 140 minutes:25
Duration from 140 to 150 minutes:20
Duration from 150 to 160 minutes:16
Duration from 160 to 170 minutes:10
Duration from 170 to 180 minutes:12
Duration from 180 to 190 minutes:7
Duration from 190 to 200 minutes:4
Duration from 200 to 210 minutes:0
Duration from 210 to 220 minutes:2
Duration from 220 to 230 minutes:1
Duration from 230 to 240 minutes:2
Duration from 240 to 250 minutes:0
Duration from 250 to 260 minutes:0
Duration from 260 to 270 minutes:0
Duration from 270 to 280 minutes:0
Duration from 280 to 290 minutes:1
Duration from 290 to 300 minutes:1
Duration from 300 to 310 minutes:1
Duration from 310 to 320 minutes:0
Duration from 320 to 330 minutes:0
Duration from 330 to 340 minutes:1
Duration from 340 to 350 minutes:0


In the last 30 days there have beem this many rounds with the round-end populations:
(
link)
Population of 0 - 9:51
Population of 10 - 19:108
Population of 20 - 29:147
Population of 30 - 39:205
Population of 40 - 49:282
Population of 50 - 59:295
Population of 60 - 69:229
Population of 70 - 79:93
Population of 80 - 89:3
Population of 90 - 99:0


In the last 30 days the following daily populations were recorded:
Graph shows the total number of clients recorded at each full hour.
indicates the relative number of clients on that day.
indicates the normalized number of clients on that day. ( (#clients / #recordings) * 24)
indicates the recordings for that day are not reliable.
(link)
Sun Mar 31:
Reading not reliable - Too few recordings (48). Suspected downtime

uptime indicator = 200%
Average hourly population: 48.4
2325
Based on 48 recordings.
Mon Apr 01:
Reading not reliable - Too few recordings (55). Suspected downtime

uptime indicator = 229%
Average hourly population: 41.7
2298
Based on 55 recordings.
Tue Apr 02:
Reading not reliable - Too few recordings (51). Suspected downtime

uptime indicator = 212%
Average hourly population: 45.3
2314
Based on 51 recordings.
Wed Apr 03:
Reading not reliable - Too few recordings (54). Suspected downtime

uptime indicator = 225%
Average hourly population: 46.2
2498
Based on 54 recordings.
Thu Apr 04:
Reading not reliable - Too few recordings (45). Suspected downtime

uptime indicator = 187%
Average hourly population: 47.4
2137
Based on 45 recordings.
Fri Apr 05:
Reading not reliable - Too few recordings (47). Suspected downtime

uptime indicator = 195%
Average hourly population: 44.8
2106
Based on 47 recordings.
Sat Apr 06:
Reading not reliable - Too few recordings (42). Suspected downtime

uptime indicator = 175%
Average hourly population: 44.6
1876
Based on 42 recordings.
Sun Apr 07:
Reading not reliable - Too few recordings (46). Suspected downtime

uptime indicator = 191%
Average hourly population: 51.7
2381
Based on 46 recordings.
Mon Apr 08:
Reading not reliable - Too few recordings (50). Suspected downtime

uptime indicator = 208%
Average hourly population: 46.5
2327
Based on 50 recordings.
Tue Apr 09:
Reading not reliable - Too few recordings (49). Suspected downtime

uptime indicator = 204%
Average hourly population: 47
2303
Based on 49 recordings.
Wed Apr 10:
Reading not reliable - Too few recordings (50). Suspected downtime

uptime indicator = 208%
Average hourly population: 44.0
2202
Based on 50 recordings.
Thu Apr 11:
Reading not reliable - Too few recordings (47). Suspected downtime

uptime indicator = 195%
Average hourly population: 47.8
2250
Based on 47 recordings.
Fri Apr 12:
Reading not reliable - Too few recordings (50). Suspected downtime

uptime indicator = 208%
Average hourly population: 48.3
2418
Based on 50 recordings.
Sat Apr 13:
Reading not reliable - Too few recordings (51). Suspected downtime

uptime indicator = 212%
Average hourly population: 51.5
2628
Based on 51 recordings.
Sun Apr 14:
Reading not reliable - Too few recordings (55). Suspected downtime

uptime indicator = 229%
Average hourly population: 51.6
2843
Based on 55 recordings.
Mon Apr 15:
Reading not reliable - Too few recordings (51). Suspected downtime

uptime indicator = 212%
Average hourly population: 45.2
2306
Based on 51 recordings.
Tue Apr 16:
Reading not reliable - Too few recordings (46). Suspected downtime

uptime indicator = 191%
Average hourly population: 47.4
2181
Based on 46 recordings.
Wed Apr 17:
Reading not reliable - Too few recordings (50). Suspected downtime

uptime indicator = 208%
Average hourly population: 44.5
2229
Based on 50 recordings.
Thu Apr 18:
Reading not reliable - Too few recordings (49). Suspected downtime

uptime indicator = 204%
Average hourly population: 44.8
2196
Based on 49 recordings.
Fri Apr 19:
Reading not reliable - Too few recordings (49). Suspected downtime

uptime indicator = 204%
Average hourly population: 43
2107
Based on 49 recordings.
Sat Apr 20:
Reading not reliable - Too few recordings (53). Suspected downtime

uptime indicator = 220%
Average hourly population: 49.3
2617
Based on 53 recordings.
Sun Apr 21:
Reading not reliable - Too few recordings (51). Suspected downtime

uptime indicator = 212%
Average hourly population: 49.8
2540
Based on 51 recordings.
Mon Apr 22:
Reading not reliable - Too few recordings (52). Suspected downtime

uptime indicator = 216%
Average hourly population: 45.2
2351
Based on 52 recordings.
Tue Apr 23:
Reading not reliable - Too few recordings (56). Suspected downtime

uptime indicator = 233%
Average hourly population: 38.1
2135
Based on 56 recordings.
Wed Apr 24:
Reading not reliable - Too few recordings (71). Suspected downtime

uptime indicator = 295%
Average hourly population: 32.1
2281
Based on 71 recordings.
Thu Apr 25:
Reading not reliable - Too few recordings (69). Suspected downtime

uptime indicator = 287%
Average hourly population: 30.4
2100
Based on 69 recordings.
Fri Apr 26:
Reading not reliable - Too few recordings (67). Suspected downtime

uptime indicator = 279%
Average hourly population: 32.4
2173
Based on 67 recordings.
Sat Apr 27:
Reading not reliable - Too few recordings (73). Suspected downtime

uptime indicator = 304%
Average hourly population: 32.1
2350
Based on 73 recordings.
Sun Apr 28:
Reading not reliable - Too few recordings (79). Suspected downtime

uptime indicator = 329%
Average hourly population: 34.4
2720
Based on 79 recordings.
Mon Apr 29:
Reading not reliable - Too few recordings (69). Suspected downtime

uptime indicator = 287%
Average hourly population: 31.7
2192
Based on 69 recordings.


In the last 30 days the average population by hour has been:
(link)
Average population at 1:00 is:
Calculated from 65 recordings.
47.3
Average population at 2:00 is:
Calculated from 65 recordings.
47.5
Average population at 3:00 is:
Calculated from 69 recordings.
40.7
Average population at 4:00 is:
Calculated from 66 recordings.
37.9
Average population at 5:00 is:
Calculated from 63 recordings.
33.7
Average population at 6:00 is:
Calculated from 66 recordings.
33.0
Average population at 7:00 is:
Calculated from 65 recordings.
30.9
Average population at 8:00 is:
Calculated from 64 recordings.
30.0
Average population at 9:00 is:
Calculated from 67 recordings.
32.1
Average population at 10:00 is:
Calculated from 69 recordings.
33.3
Average population at 11:00 is:
Calculated from 67 recordings.
36.6
Average population at 12:00 is:
Calculated from 66 recordings.
38.8
Average population at 13:00 is:
Calculated from 70 recordings.
41.4
Average population at 14:00 is:
Calculated from 72 recordings.
43.4
Average population at 15:00 is:
Calculated from 73 recordings.
45.9
Average population at 16:00 is:
Calculated from 68 recordings.
48.6
Average population at 17:00 is:
Calculated from 67 recordings.
51.7
Average population at 18:00 is:
Calculated from 70 recordings.
53.1
Average population at 19:00 is:
Calculated from 72 recordings.
52.4
Average population at 20:00 is:
Calculated from 64 recordings.
49.9
Average population at 21:00 is:
Calculated from 69 recordings.
49.7
Average population at 22:00 is:
Calculated from 72 recordings.
47.8
Average population at 23:00 is:
Calculated from 68 recordings.
47.0
Average population at 24:00 is:
Calculated from 68 recordings.
48.1